We Love It's Guide to…
Build a block-by-block maze and place turrets to funnel invading enemies through roguelite tower-defense runs.
Released 30 Jul 2019
Shape the invaders’ route by building a maze between their entrance and exit, guiding them past your defenses.
Work with randomized building pieces and turret choices, adapting your layout and defense to what a run offers.
Combine turrets in your inventory to create stronger towers rather than simply relying on individual placements.
Themes from a helpfulness-selected sample of Steam reviews, not the aggregate Steam score.
You defend a field from invading enemies by shaping the route they take from an entrance to an exit. Each run presents a new setup of terrain and building pieces.
Place maze pieces to channel enemies through turret firing zones, then choose and position turrets to cover the route. Turrets have different attack ranges, so their placement affects how well they can defend the path.
Tower choices and building pieces are randomized between rounds. You can combine turrets in your inventory to strengthen them, equip attachments to change individual turrets, and earn system plugins after defeating elite invaders. Challenge plugins add further difficulty.
Several supplied reviewers enjoy the novel, engaging take on tower defense, especially its run-based builds and the appeal of opening a quick game. One also praises its flexible settings and modes. The randomness is a recurring drawback, however: reviewers say that the quality of available towers, equipment, and other drops can determine whether a run succeeds.
| Platforms | Windows |
|---|---|
| Achievements | 40 |
| Controller required | No |
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