SpriteStack - 3d pixelart editor is a special kind of voxel editor suited for 2D artists where you draw a model layer by layer. Featuring handcrafted retro renderer and animation support. Players gave SpriteStack a 57% positive score. Released July 15, 2019. Top tags include Animation & Modeling, Design & Illustration, Game Development, and Pixel Graphics.
SpriteStack - 3d pixelart editor is a special kind of voxel editor suited for 2D artists where you draw a model layer by layer.
SpriteStack - 3d pixelart editor is a special kind of voxel editor suited for 2D artists where you draw a model layer by layer. Featuring handcrafted retro renderer and animation support.
Developed by Rezoner · Published by Rezoner
Player Review Breakdown
SpriteStack has about 53 positive and 40 negative player reviews out of a total 93. We'll add a detailed breakdown here when there are more reviews.
57%
positive of 93 player reviews
Full Game Details
From the Devs
-- 2021 Upcoming update --
One liner about NEXT release: SpriteStack is a 3D animator/editor that combines voxels, lowpoly and sprites to make 2D game assets in form of spritesheets.
Do not worry to get current version of SpriteStack - it's the one that will get updated with all the new features you can read about there . After the update the price will go up so it's the best moment to get it - also it helps me to focus on SpriteStack instead of looking for funds.
-- Old (current) version description --
SpriteStack is a 3d pixelart editor based on sprite stacking technique. It's a special kind of voxel editor suited for 2D artists where the model is drawn layer by layer like a pixelart. Featuring handcrafted retro renderer and experimental animation support.
Examples
Editor
Each model is made of 2D slices that create a 3D volume when put on top of each other.
Animator
Animation support is experimental but it can already yeld nice results.
Exporter
Top notch exporter featuring unique low resolution renderer stylized to look like pixelart. It can output 2D spritesheets, slices for spritestacking or .vox models that can be later converted to many popular 3D formats.
MagicaVoxel support
Thanks to two-way MagicaVoxel integration you are not bound to use the spritestacking editor. You can also render your existing .vox models in my retro rendering engine or get your spritestacks converted to formats like OBJ.