We Love It's Guide to…
A point-and-click adventure where you defy a talking game, solve unconventional puzzles, and travel through changing game worlds.
Released 06 Aug 2020
Defy a Talking Game
Sabotage the Game Menu
Solve Absurd Puzzles
There is no game. So don't go messing things up by clicking everywhere. You don’t want to be kicked out of your video game world, do you? Of course not!
Developed by Draw Me A Pixel · Published by Draw Me A Pixel





You are drawn into a game that insists it is not a game, where a talking voice tries to steer you away from playing. To find your way home, you interact with the world—and with the game itself.
Explore scenes, pick up and use objects, and solve puzzles with unexpected, often outside-the-box solutions. The narrator reacts to your actions, and an in-game hint system offers help when you get stuck.
The adventure unfolds across six chapters that shift between different game styles and settings. Each brings new interactions and puzzle approaches as the story progresses.
Players often enjoy the game’s witty humor, fourth-wall-breaking interactions, and inventive puzzles that keep changing along with its game-world parodies. Many also praise the voice acting, music, and story. Some players find certain puzzle solutions illogical or the hints uneven, and opinions differ on parts of the story and chapter design.






| Platforms | Windows, macOS |
|---|---|
| Achievements | 34 |
| Age ratings |
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| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Content notices |
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| Metacritic | 89/100 View on Metacritic |
| Website | Official website |