We Love It's Guide to…
As a king, found resource-producing towns, connect their autonomous markets, tax trade, research upgrades, and send knights after bandits.
Released 24 Jul 2025
Earn Taxes on Trade
Assign Town Industries
Research New Production
Build a network of cities that produce and trade resources, upgrade your castle, and protect the cities from cheeky bandits. Tinker with the economy at your own pace, and watch the charming wooden world grow into a lively and thriving kingdom.
Developed by Spaceflower · Published by ByteRockers' Games, Gamersky Games









You oversee a kingdom by founding towns near resources and deciding where to place homes and production buildings. Each town has limited space and develops its own population and economy.
Towns produce goods to meet citizens’ needs and trade with one another automatically. You shape the network by choosing what each town produces; trade generates tax income, while citizen happiness affects how much tax towns provide.
Research unlocks new production buildings and goods as you expand. You can buy goods through the castle, send knights to explore or protect trade from bandits, and play campaign missions, sandbox maps, or scenarios made with the editor.
Players who enjoy the game often praise its relaxed pace, approachable management, and charming wooden-toy presentation. Many also like watching towns trade and production networks run, with some finding planning town specializations and balancing the economy satisfying. Other reviews describe the experience as too easy or repetitive, and several note that the campaign and available variety feel limited.
In the name of the king, you need to build flourishing cities, explore and produce resources, and protect the economy from cheeky bandits.

Resources are scattered across the game map
Acquire resources by founding cities
You decide building placements; cities manage citizen needs autonomously
Cities have their own budget and resources

Cities buy/sell resources and goods independently
The player receives a percentage of taxes from city trades
Wealthy cities are generous; poorer cities are stingier
Happier citizens pay more taxes, increasing city revenue


Protect cities from robbers attracted by wealth
Purchase goods through the castle for various needs and improvements
Strategically trade goods for profit or store them for harder times
Various scenarios with different challenges for dynamic gameplay
Relaxing city-building without outside threats 🏰
Watch the complex economic systems unfold on their own 📈
Research many different production buildings and resources 🏭
Send out your knights to scout for new lands or to protect your economy from cheeky bandits 🤺
Check out our campaign and help the king and his trusty advisor, Mr. Nuts, prepare for their special event 👑
Or play on your own terms in sandbox mode 🤸
Create your own scenarios with our built-in scenario editor and share them on the Steam workshop 🔨
| Platforms | Windows |
|---|---|
| Achievements | 32 |
| Age ratings |
|
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Metacritic | 75/100 View on Metacritic |
| Website | Official website |