We Love It's Guide to…
A fast 2D platform fighter where samurai duel with swords and limited shots in short local or online matches.
Released 20 Jul 2021
One-Hit Duels
Slash and Shoot
Run on Ceilings
Lock in! Samurai GUNN 2 is a bloody and brutally fast platform fighter for players who like short rounds and intense action. Free Edition out now!
Developed by Beau Blyth, Evan Hemsley, Nelson Boles, Doseone, Adam Robezzoli, Valentin Seiche · Published by SCRAMBLER, Peow Studio






Samurai GUNN 2 is a 2D platform fighter built around quick duels in compact arenas. Players control samurai and other fighters, trying to land a decisive sword strike or shot while avoiding their opponents.
Movement and spacing shape each fight: characters dash and jump around stages, slash at close range, and use limited ammunition to pressure opponents. The roster has distinct abilities, from fire traps that can boost Otomo's speed to Golem's destructible stone blocks and Slug's wall- and ceiling-running.
Play against friends locally or online in 1v1 and free-for-all battles. Online options include ranked and casual matchmaking as well as private lobbies; characters' different tools create varied approaches to each matchup.
Positive reviewers often praise the quick, lethal fights for being easy to start but rewarding to master, with character abilities and movement creating room for tactical play. Couch multiplayer and the responsive online play also stand out, along with the pixel-art presentation and music. Other reviewers are disappointed by removed adventure and co-op content, a reduced roster, limited ways to learn or play offline, and sparse matchmaking.
Face off against friends on the couch, or play online in 1v1 and Free-for-All battles. Enjoy reliable rollback netcode in Ranked and Casual Matchmaking. You can even set up a private lobby to hang out and play with your friends.
HAYAO is the best character to start with. He is by far the fastest character in the game, and in Samurai GUNN 2, that makes him one of the strongest.
OTOMO shoots fireballs that can trap opponents (and herself if you’re not careful!). She can slash through her fire traps to gain an incredible boost of speed for a limited time.
GOLEM can create destructible stone blocks with his bullets. He can even create statues that can obstruct, frustrate, and crush opponents.
POPS is slow and strong–very dangerous in close quarters. He can dash-grab opponents and send them flying to their explosive deaths. He can even dash-grab their bullets and return-to-sender. His bullets explode on impact and the splash damage can kill through walls.
GHOST has an echo float ability that makes her unpredictable in air combat. Pay close attention because her bullets are invisible, She can temporarily turn invisible as well when she dashes. Chain together successive kills to remain invisible and terrify your opponents.
SLUG is the choice for high IQ players. So many tricks–he can stick to walls and run on the ceiling. He shoots kunai instead of bullets that he (or his opponents!) can retrieve and re-fire. He can tilt the kunai in unpredictable directions. He’s kind of slow, but he has a fast-fall mixup to catch opponents off-guard. Try him once you’ve mastered the basics.
Helmsley is our most complicated character by far. Grind along stage surfaces to earn ammo, then use ammo to charge up your next move, whether that's firing a shotgunn with crazy spread, or going full berserk with a giant iron sword. Do you have the guts to take on Helmsley's mental load? Mastering Helmsley will require even the best Samurai Gunn players to retrain their muscle memory.
RANNO plays completely differently than the samurai characters, retaining his unique traits from Rivals of Aether. Fast on the ground + slow in the air, Ranno can fling around the stage with his toxic tongue grab, launch a spread of poisonous darts, and tumble unsuspecting opponents with his bubble trap.
We devoted 3 years to rebuilding Samurai GUNN 2 from scratch in our own custom engine to ensure the online matches are fast and reliable, and to make it easy for us to support for years to come. With this solid foundation in place, you can look forward to regular updates with new characters, new stages, new modes, and various other improvements.
See the Roadmap above for the full list of updates: completed, in progress, and planned.
| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| Content notices |
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| Website | Official website |