We Love It's Guide to…
Design mechs, pilots, and a walking-city base, then send squads into semi-auto battles across an alien-infested Earth.
Released 21 May 2024
Build Modular Mechs
Balance Mech Systems
Assign Skilled Pilots
A dark sci-fi mech assembling manager with semi-auto battles against mutating, alien bio-weapon.
Developed by KiberKreker · Published by MicroProse Software









You oversee a mech squad and its base on an Earth threatened by a mutating alien bio-weapon. Explore the ruined world, gather resources, and search for shuttle parts that could help people leave the planet.
Build and tune mechs from individual components, balancing reactor output, heat, weight, energy use, weapons, and armor for different enemies and environments. Assign pilots whose skills, stress, and fatigue affect how they perform.
Manage production, research, and base resources between missions, then choose destinations on the world map and deploy your squad. Battles run semi-automatically with active pause: issue movement and attack orders while the mechs engage enemies on their own.
Players who enjoy the game often praise its detailed mech construction and the satisfaction of experimenting with components, weapons, and resource trade-offs until a design works. Some also value its demanding strategic challenge and bleak atmosphere. Reviews are sharply divided on the steep learning process: while some find mastering the systems rewarding, many criticize the interface and guidance as confusing.
| Platforms | Windows |
|---|---|
| Achievements | 15 |
| Age ratings |
|
| Controller required | No |
| Demo | Beta version of the game |
| Website | Official website |