Osteoblasts is a dungeon crawler skeletal RPG about skeletons, by skeletons and for skeletons. If you are not undead leave this page immediately else you'll face the law of Skulls and Bones. Players gave Osteoblasts a 85% positive score. Released February 12, 2021. Top tags include Turn-Based Combat, Atmospheric, Adventure, RPG, Dungeon Crawler, Pixel Graphics, Gothic, Horror, Turn-Based Strategy, and Class-Based.
Osteoblasts is a dungeon crawler skeletal RPG about skeletons, by skeletons and for skeletons.
Osteoblasts is a dungeon crawler skeletal RPG about skeletons, by skeletons and for skeletons. If you are not undead leave this page immediately else you'll face the law of Skulls and Bones.
Developed by Moonana · Published by Moonana
Player Review Breakdown
Osteoblasts has about 148 positive and 26 negative player reviews out of a total 174. We'll add a detailed breakdown here when there are more reviews.
85%
positive of 174 player reviews
Full Game Details
From the Devs
In Osteoblasts, you play as a spooky scary skeleton raised from the dead by a mysterious Cat Witch in a journey to find purpose. You get to choose a class and go on frightening adventures battling your nemesis - the Dogs - who unburied you from the depths below.
You'll be faced with various quests, meet friendly skeletons, travel to spine-tingling dungeons and fight monsters to get stronger. The entire world has class-specific quests and several randomized elements that will change as you visit them again. But beware - as a sinister skeleton wandering about, not everyone will accept you. The dead aren't as welcome as they should and it's not even halloween yet.
Features:
Single character, multiple classes, items, abilities and spells.
Randomized loot affixes which change your skills when equipped.
Multiple Endings.
Barebones battle system.
Heartless story.
Braindead hard difficulty.
MOONANA MESSAGE:
Hello, everyone, this is Nana, lead developer at Moonana. We are the developers of Virgo Versus The Zodiac and Keylocker | Cyberpunk Turn Based Action! I just wanted to let you all know that this is not a game developed by the whole team at Moonana, it's developed by our animator, Anglerman and I helped a bit here and there with dialogues and guidance. This game is being published by Moonana as means of assistance to Anglerman, since he despises the bureaucracy behind launching a game, but I deeply endorse his work and wanted everyone to know about it! I hope you guys will enjoy his work as well and cheer for Anglerman's barely alive new game!