We Love It's Guide to…
In a compact physics sandbox, use tools to knock Stanley down, injure him, and see how his ragdoll body tries to recover.
Released 14 Aug 2023
Experiment on Stanley
Knock Stanley Off Balance
Damage Organs and Bones
STANDBOX is a single-player physics sandbox about bullying a ragdoll. Shoot him, push him, watch him get back up until he doesn't.
Developed by RealityBeholder · Published by RealityBeholder









STANDBOX is a single-player physics sandbox centered on Stanley, a ragdoll who can stand, struggle to balance, fall, suffer injuries, and try to get back up. You control the experiments, helping him recover or putting his body through further tests.
Use a small selection of tools to push, throw, and shoot Stanley. The game models effects including concussion, blood loss, broken bones, and organ damage, so different impacts can lead to different reactions.
This is a compact playground rather than a story campaign, with three maps and a handful of tools. Its focus is experimenting with balance and injury systems, with preset modifiers offering additional ways to vary tests.
Players who enjoy STANDBOX often praise its ragdoll physics, reactive injuries, and blood and gore effects, describing it as an amusing sandbox to dip into and experiment with. Many reviews also say the limited selection of maps and tools makes those experiments feel repetitive after a short time, and frequently ask for more content or mod support.
STANDBOX is a small sandbox toy built for people who, as kids (or let’s be honest - still now), found more joy in tech demos than the games they were supposed to be playing.
You interact with Stanley, a smart-ish ragdoll animated by a rough approximation of a medical system. Stanley can stand, try to balance, fall, suffer, and heroically try to get back up. You can help him. You probably won’t. He has organs. You can damage them. Have fun with that.
Throw him around. Bleed him out. Break his bones. Pass the time. Regret nothing.
This is a physics sandbox, not a story-driven epic or a sprawling RPG. It’s a compact playground where you experiment with systems: balance, trauma, concussion, blood loss, broken bones, and guilt. There are 3 maps, a handful of tools, and one very persistent ragdoll trying his best to survive your curiosity.
If you like weird simulations, funny injuries, or kicking a digital man while he’s down (and seeing if he gets back up), you’re in the right place.
THIS IS NOT AN EARLY-ACCESS TITLE:
Please do not buy this game for what it might become.
Buy it because you enjoy what’s here right now.
Yes, I have ideas. Yes, I might add more, but I'll do so at my own pace.
This is a finished toy. Any updates are bonuses, not promises.
If you want a constantly updating live-service game with patch notes every Tuesday and a battle pass full of hats, this is not that. This is a one-man project with a small scope and a big personality.
It’s a very fun physics toy. If that sounds good, welcome aboard.
| Platforms | Windows |
|---|---|
| Achievements | 11 |
| Age ratings |
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| Controller required | No |
| Website | Official website |