We Love It's Guide to…
Raise a monster from childhood onward, making story choices that shape its traits, relationships with humans, and eventual fate.
Released 18 Mar 2013
Raise a Monster
Protect or Devour
Shape Monster Politics
Live the life of a Monster, from birth to elderhood and beyond, making decisions that affect the world of Monsters and Humans. Solve problems. Meet animals and interesting people. Get to know them. Eat them. Make your own story!
Developed by Radial Games Corp, Dejobaan Games, LLC · Published by Radial Games Corp









You guide a monster through life in the village of Omen, from its early monsterling years into adulthood and old age. Its encounters bring it into contact with other monsters, animals, and humans amid longstanding tensions between the two groups.
At key moments, you choose how the monster responds: it might protect a lost child, frighten them, or treat them as food. These decisions help define its nature, including its kindness, ferocity, honesty, bravery, cleverness, and respect.
Those traits influence the monster's standing and political power, while decisions across its life shape its fate. The story offers varied encounters and multiple possible endings, giving each playthrough a different path through its choices.
Players who enjoy the game often praise its unusual, humorous stories, cute presentation, and choices that shape the monster's personality and outcomes. Some also like exploring different story paths, while other reviews describe the game as short and replaying it as repetitive; one reviewer wanted more active gameplay and less reading.
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 14 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| Content notices |
|
| Website | Official website |