We Love It's Guide to…
Returning from a year abroad to an empty 1995 home, Kaitlin explores rooms and examines keepsakes to piece together her family's story.
Released 15 Aug 2013
Search an Empty Home
Inspect Family Keepsakes
Follow Notes and Recordings
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Developed by Fullbright · Published by Fullbright, Serenity Forge









In June 1995, Kaitlin returns from a year abroad to find her family home empty. As she explores, she tries to understand what has happened to the people who live there.
Move through the house, open doors and drawers, and inspect everyday possessions, notes, letters, and recordings. Each discovery offers clues about the family's lives and relationships.
The story unfolds at a quiet, player-led pace through exploration rather than combat or challenging puzzles. The rain-soaked house and its period details create the setting for a narrative pieced together room by room.
Players who enjoy Gone Home often praise its intimate, emotional story and the way it emerges through objects and written or recorded clues. Reviewers also frequently appreciate the rainy-house atmosphere and 1990s details. Others find the experience too short or sparse in gameplay, and some are disappointed when its ominous setup leads to a quieter family drama rather than horror or a substantial mystery.

| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 10 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Metacritic | 86/100 View on Metacritic |
| Website | Official website |