We Love It's Guide to…
Guide a man in a pot up a hazardous mountain by swinging a hammer, using physics-based moves and risking lost progress.
Released 06 Dec 2017
Hammer-Driven Climbing
Climb Without Checkpoints
Swing, Hook, and Launch
A game I made for a certain kind of person. To hurt them.
Developed by Bennett Foddy · Published by Bennett Foddy





You control a man sitting in a pot, tasked with climbing an enormous mountain using only a hammer. The climb is the central challenge, with no separate story objective to distract from it.
Move the hammer with the mouse to hook onto objects, push off, swing, jump, and haul yourself upward. The physics-based controls demand careful movement, and a mistake can send you back down across ground you already climbed.
There are no checkpoints or character upgrades to ease the ascent. Progress comes from learning the route and improving your control over repeated attempts, accompanied by Bennett Foddy's spoken reflections and music.
Players who enjoy the game often describe the climb as a test of patience and precision, with later attempts feeling faster as they learn the hammer controls and route. Reaching the summit can feel especially satisfying after repeated setbacks, and some reviewers appreciate the reflective narration or find the game calming once they are familiar with it. Others find the controls and progress-losing falls intensely frustrating, so reactions to the same challenge vary widely.
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 3 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| Website | Official website |
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