We Love It's Guide to…
A stranded adventurer explores a fantasy island, raids its managed dungeons, upgrades gear, and makes choices around a glitchy dragon.
Released 07 Aug 2025
Raid Managed Dungeons
Sell Loot By Weight
Patch Wounds With Bread
Themes from a helpfulness-selected sample of Steam reviews, not the aggregate Steam score.
You play an adventurer stranded on an island where dungeon raids are run as a local attraction. The dungeons’ administration keeps their traps, torches, and monsters ready for the next visit, while a rule-breaking dragon complicates the island’s orderly setup.
Explore the island, talk to its residents, take on side quests, uncover hidden areas, and ride an elevator to dungeon floors packed with enemies and loot. Combat uses straightforward weapon attacks, blocking, guns, and special abilities; exploration powers also help you reach new places.
Collected items are treated as loot that can be sold by weight, rather than managed individually. Spend the proceeds on equipment, gain experience, and choose character upgrades as you advance through deeper dungeon floors. Story choices can influence how events unfold.
Players who enjoy the game often praise its goofy parody of fantasy RPG conventions, its references, and its light, accessible approach to looting and leveling. Exploration, side quests, and secrets add to the appeal for some, while others enjoy it as a compact adventure. Recurring criticisms include a late-game difficulty spike or grind, a short campaign, and reports of crashes, bugs, or lost progress.

Imagine any fantasy RPG, but with traditional aspects simplified and turned inside out.
You don't need to eat food to heal - just pluck a piece of bread into a wound.
No need to sort out what’s to sell to a merchant: everything you collect is simply considered as "loot" and you sell a pile of such loot by weight.
There is an inventory and leveling up, but no complex skill-trees and inventory management.
The Dragon, the main antagonist(?), constantly glitches and breaks the game's rules. Find out why! Well... or don't. It's your choice, and it matters, like choices in RPGs should.
NO FISHING MINI-GAMES.

Dungeons are held by the Island’s administration. There is a technical floor, the workers of which make sure that torches are lit, traps are working and monsters are healed after a raid. Gritty secrets are hidden on the lowest floors, which can give you a chance to completely flip the storyline.

Carefully plan your targets, moves and ammo. Get ready to sweat!

Stock up with torches. There are plenty of places to explore!

You're stuck on an Adventure Island. There's a local attraction - the Dungeon, where you can raid, explore, loot, gain experience and level up. Just buy an adventurer's ticket, pass a turnstile, enter the elevator and choose the floor.
The workers of the Island's administration make sure that traps are working, torches are lit and monsters are healed after raids. At the first glance, everything seems PERFECT for an aspiring adventurer, so why leave?
Turns out that everything is not as it seems. There's a dark, dirty secret that the Cool King is hiding. Which is not cool. Monsters are tired of the constant respawn loop, their lives are like a groundhog day.
But the main monster, the Glitchy Dragon, went out of control and broke the game's rules in order to find the right person for his (in)genius plan. Maybe it's you? It's up to you to decide!





| Platforms | Windows |
|---|---|
| Achievements | 23 |
| Age ratings |
|
| Controller support | PlayStation, Xbox |
| Controller required | No |
| Demo | View demo on Steam |
Games similar to The RPG