Dreamcore: Rabbit Hole
Walking simulator. Explore cozy liminal spaces that feel unsettlingly familiar and spark your imagination, like a dream you’ve been in before.
Experience backrooms like never before. Dreamcore is the ultimate psychological exploration game, set in the largest liminal world ever made. No guides, no path—only intuition. Will you keep your bearings in a world designed to make you lose them?
Walking simulator. Explore cozy liminal spaces that feel unsettlingly familiar and spark your imagination, like a dream you’ve been in before.
Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Explore the mysterious Hotel Norwood in this surreal first-person adventure. Curious characters, forgotten secrets, and head-nodding music await your arrival.
Dread Neighbor is a first-person, multi-perspective psychological horror game. Play as a young woman living alone in an unusually cheap apartment. As the days pass, combat the overwhelming sense of unease, malice, and the unshakable feeling that you’re being watched from every crack in the room.
Alone on a remote island, you're tasked with keeping a lighthouse. But the horrific events that claimed the lives of previous keepers still whisper through the air. Each day, the line between reality and delusion fades and something in the dark is waiting for the last keeper
The Wellmonts Case is a first-person psychological horror game set in 1993, Northern Maine. As a private detective, you explore the abandoned Wellmont farm, search for clues, photograph unsettling evidence, and uncover the truth behind a family's unexplained disappearance.
Someone slipped a mysterious videotape under your door... Do you dare watch it?!
Mundaun is a lovingly hand-penciled horror tale set in a dark, secluded valley of The Alps. Explore various areas full of secrets to discover, survive hostile encounters, drive vehicles, fill your inventory, and solve a variety of handcrafted puzzles.
During the night, Dan is awakened by unusual sounds coming from deep inside the house. Concerned about his sister's condition, he decides to check on her. Upon entering her room, he discovers that she has disappeared. Fear grips him, and he starts rushing around the house looking for her.
This is a simple game. All you do is walk, and my grandmother will play the piano. There's nothing else to it.