We Love It's Guide to…
Crash-land on an alien world, scan for ore, automate sprawling factories, explore deep underground, and defend your base.
Released 09 Nov 2015
Scan Alien Ores
Automate Ore Lines
Dig Deep Underground
FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.
Developed by ProjectorGames · Published by Digital Tribe









After crash-landing on an alien planet with a small set of machines, you establish a base and build an industrial operation in a voxel world.
Scan for ore, place extractors, and route materials on conveyors to smelters and assemblers. Research new technologies to expand your production chains and automate more of the work.
Explore increasingly deep underground areas for resources and challenges while protecting your factory from waves of alien attacks with turrets. Develop new power systems and work toward transmitting power off-planet.
The supplied reviews praise the freedom to build at different scales and paces, with automation and logistics offering satisfying depth for players who enjoy complex factories. Some also value the exploration, power systems, and replayability. Other reviewers find the game difficult to learn, citing confusing tutorials and a clunky interface; a number also report technical or multiplayer problems.
"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."

FortressCraft has continued to evolve, and now sits at 25 free Content Patches since leaving Early Access. This has included radical visual alterations, completely reworking the surface, along with a brand-new rendering system. On top of that, there has been an enormous amount of work to make the game more understandable and accessible for new players, with a new UI, new Tutorial, new Missions and a updated context-sensitive Handbook. The combination of these things should work towards making it feel like a fresh, new experience. Prepare for a new exploration and survival experience!
FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.
An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from Solar Energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter, thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.
And all this runs on a custom engine with an enormous draw-distance, scaleable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support!
Experience the largest worlds ever seen in any computer game - ever!
Create a futuristic mining operation consisting of thousands of huge machines.
Full Tower-Defense style combat in a voxel universe.
Use hi-tech machinery to locate and process resources from thousands of meters away.
Explore thousands of metres vertically, overcoming ever-more difficult challenges.
Official Texture Pack and Mod Pack support
State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
Innovative“Build to Me” Feature to facilitate rapid, accurate building
Super Build Tools allowing instant creation of primitive shapes
[I]"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post-launch development is outpacing many AAA titles and companies."[/I][/I]
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 85 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 5 listed on Steam |
| Content notices |
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| Website | Official website |
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