We Love It's Guide to…
Lead a Reclaimer squad into infested mining depths, scavenging weapons and upgrades through timed co-op runs.
Released 20 May 2026
Scavenge New Weapons
Mine Upgrade Ore
Build a Run
DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op shooter with sci-fi dwarves, procedurally-generated caves and random roguelike upgrades. Explore maze-like mines and blast through hordes of alien abominations — no two runs are the same. Move quickly, work together and shoot first to survive.
Developed by Ghost Ship Games · Published by Ghost Ship Publishing, Coffee Stain Publishing









When contact with Deep Rock Galactic’s mining sites on Hoxxes is lost, you join the Reclaimers, an elite dwarven security team sent to investigate and secure the facilities. The caves below are home to Corespawn and other threats.
Each run begins with basic equipment. Explore the mine, fight enemies, collect weapons and gear, and mine Expenite to unlock upgrades as you go. Your choices shape your build during the mission, while character progression carries between runs.
Work solo or in a team of up to four, using class abilities and scavenged tools to handle combat and objectives. Timed stages push you toward the next floor, where you face further enemy waves and ultimately a boss.
The supplied reviews are mostly critical of the game’s current design, especially the shared upgrade choices, time pressure, and limited build variety. Some players enjoy its combat-focused pace, distinct class abilities, gunplay, and the challenge of coordinating a run with teammates; others find those same systems frustrating or too demanding.
Our deep-level mining operations have gone dark. Deep Rock Galactic needs them back online at any cost. We’re sending in a crack squad of Reclaimers to breach and secure the mines, and kill whatever’s down there.
Your survival is not necessary for the success of this mission.
Step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In fast-paced 1-4 player co-op gameplay, you’ll fight through alien-infested mines as five playable classes:
GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.
FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.
RETCON: The hologram berserker. Can warp back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.
SPOTTER: The marksman. Highlights and weakens targets with toxin darts, spots enemies through walls, and can deploy ammo crates for use in extended firefights.
SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.
No two runs are the same. The roguelike format means you’ll scavenge your weapons and equipment from within the mines, and collect resources to upgrade your gear and abilities. Choose from a deep pool of upgrades for your weapons and abilities, discovering lethal synergies and snowballing in power as you fight your way down to the Rift Gate.
Linger too long, and the Reaperworms will hear you. Explore each level of the mine for upgrades, equipment and resources — but remember that each stop costs precious time. Stick with your team, move quickly, and push forward at all costs.
Nobody said this would be easy. But death is only a setback. Dive, dig, die, and dive again.
Procedurally-generated caves mean every single mission gives a unique challenge of traversal and exploration. Featuring 100% destructible terrain, you can dig, carve and explode the caves around you to level the playing field. Fight your way deeper through natural caverns and enormous industrial structures.
These mines are infested with Corespawn: the most aggressive, resilient and intelligent alien life we’ve ever encountered on Hoxxes IV. 20+ different enemy types and 3 different bosses are lying in wait. Use whatever means necessary to eliminate them.
Between missions, you’ll find yourself aboard the RV-09 Ramrod. Here, you and your squad can access rich metaprogression and extensive character customization to bring into your next deployment. Lift weights, braid your beard, hit the dance floor, and have a beer with your team.
Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.

| Platforms | Windows |
|---|---|
| Achievements | 23 |
| Age ratings |
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| Players | 1–4 |
| Play modes |
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| Other modes |
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| Multiplayer | Deep Rock Galactic: Rogue Core supports 1-4 players. The provided store text explicitly describes it as a co-op PvE FPS roguelite with online co-op and single-player support. Team play is central, with missions described as teams of four operatives, while reviews also confirm solo, duo, and full 4-player squad play. |
| Multiplayer & mods | No information about multiplayer mod support or mods affecting multiplayer is provided. |
| Controller support | PlayStation, Xbox |
| Controller required | No |
| DLC / extras | 3 listed on Steam |
| Content notices |
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| Website | Official website |
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