We Love It's Guide to…
Command fleets across linked star systems, capture territory, manage resources, and use specialized ships in real-time space battles.
Released 17 Sep 2014
Capture Star Systems
Deploy Three Fleet Roles
Command Five-Player Battles
SPACECOM – a strategic-to-the-bone, starfleet command game in which deception, smart movement, and choices to battle decide victory or defeat.
Developed by Flow Combine · Published by 11 bit studios






SPACECOM is a minimalist real-time strategy game about commanding fleets in a conflict over connected star systems. Play a single-player campaign, face up to five opponents in multiplayer, or practice against AI in skirmish mode.
Expand by taking control of star systems and use the resources they provide to build ships and defenses. Send fleets between systems to contest territory, attack opponents, and protect your holdings.
Ships have distinct combat, siege, and invasion roles: engage enemy fleets, disable defenses, and capture systems. Campaign missions present tactical challenges, while multiplayer pits players against one another in contests of planning and positioning.
Some reviewers enjoy the steady pace of expanding across star systems and the focus on strategic planning, while others find the limited mechanics repetitive. Positive comments also mention the music, clear minimalist presentation, and campaign bonus objectives. Criticism in the sample includes lost progress, awkward fleet management, and dissatisfaction with AI or multiplayer balance.

| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 17 |
| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| Content notices |
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| Metacritic | 68/100 View on Metacritic |
| Website | Official website |