We Love It's Guide to…
In 2042, inhabit peacekeeper Bishop Six aboard the Zenlil, investigate an onboard murder, and handle a mercenary crisis by talk or force.
Released 08 Jan 2014
Investigate Shipboard Murder
Talk Down Mercenaries
Resolve Conflicts Without Gunfire
A murder mystery, on a plane, in the future. You are Consortium Bishop Six, a global peacekeeper in the year 2042. Play an active role in the ongoing narrative. Every choice counts.
Developed by Interdimensional Games Inc · Published by Interdimensional Games Inc









The player awakens as an outside consciousness inhabiting Consortium peacekeeper Bishop Six aboard the Zenlil, a command vessel in 2042. After a murder occurs on board, Bishop Six must investigate while tensions rise among the crew and a group of mercenaries.
Explore the vessel and speak with its crew, whose reactions to Bishop Six can shift with dialogue choices and behavior. Conversations and investigation help uncover the ship’s conflicts and personal agendas, while players can also choose to stay silent.
Resolve situations through diplomacy, lethal force, or non-lethal force; the story adapts to those choices. An energy-based inventory supports sci-fi weapons, gadgets, and armor, and later playthroughs can follow different decisions.
Players who enjoyed the game particularly praised its unusual player-inhabiting-Bishop-Six premise, roleplaying freedom, and dialogue choices that affect crew relationships and events. One reviewer also highlighted the atmosphere of the confined ship setting, while another found the concept interesting but the game quite short. A negative review offered no specific reason for its dislike.


| Platforms | Windows |
|---|---|
| Achievements | 39 |
| Age ratings |
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| Controller required | No |
| Website | Official website |