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As aspiring singer Naomi, explore a fogbound Japanese village, uncover its haunting secrets, and evade supernatural threats.
Released 20 Feb 2025
Explore Fogbound Kirisame
Escape the Gashadokuro
Collect Mirror Shards
BrokenLore: LOW is a psychological horror game set in a mist-covered, beautiful Japanese village, blending hyper-realistic graphics with low-poly elements. The main enemy is the Gashadokuro, a yokai from Japanese folklore.
Developed by Serafini Productions · Published by Serafini Productions








Naomi Montgomery travels to the isolated village of Kirisame-mura for an opportunity to advance her singing career. There, she encounters strange presences and a local legend about the Gashadokuro, a giant skeleton said to haunt the village.
Explore the village in first person as its circular streets and familiar surroundings subtly shift. Follow story events, investigate places and people, collect items, and run or hide when threats appear.
The story unfolds through Naomi’s memories and the village’s supernatural history. Realistic-looking environments give way to low-poly, retro-style sections, including an episode built around collecting mirror shards.
Players who enjoy the game often point to its foggy village atmosphere, distinctive visual shifts, and eerie sound and voice work. Some appreciate its folklore and serious story themes, while others find the narrative hard to follow or feel the experience relies too much on walking. Its short length and limited variety are recurring criticisms.
BrokenLore: LOW is a psychological horror game set in the beautiful Japanese village of Kirisame-mura, where an ancient legend haunts the land: a giant skeleton from Japanese folklore, the Gashadokuro.
GAME OBJECTIVES
➤ Reveal the Roots of Deep-Seated Hatred
➤ Explore the circular, claustrophobic pathway structure of Kirisame Mura
➤ Introduce the Game Loop Structure, symbolizing the unstoppable cycle of tragic events
STORY
Naomi Montgomery arrives at Kirisame Mura for a professional opportunity that promises to launch her music career but instead finds herself facing sinister presences and the cursed secrets of the village. Her story is a journey through time and memory, laying the groundwork for the events narrated in BrokenLore: UNFOLLOW.
The aura of mystery surrounding the village intensifies with the gradual revelation of a dark legend that haunts the town. The legend tells that, at the center of the village, there was an ancient temple, now disappeared, the scene of a tragedy that has cursed all its inhabitants.
GAME ELEMENTS
➤ The game uses realistic graphics, combined with low-poly segments in specific parts.
➤ Statues featured in the game are the works of renowned Italian sculptor Bruno Lucchi.
➤ Developed in collaboration with a psychologist to ensure care and sensitivity toward the player
VILLAGE THEMES
Kirisame Mura is designed to be an enigma in itself, a labyrinth with no exit that symbolizes the cycle of wrong decisions and broken destinies of the protagonist. The game’s structure emphasizes this aspect with an environment that subtly repeats and changes, challenging players to find a way to break the cycle as they delve into the story. Themes of envy, ambition, and failure will be explored.
Hideki: "Time has its own way of flowing in Kirisame Mura"
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| Platforms | Windows |
|---|---|
| Achievements | 21 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| Website | Official website |