We Love It's Guide to…
Lead corporate field investigators on salvage runs, fitting and positioning a fleet for auto-battles while managing risk and profit.
Released 03 Feb 2026
Salvage Corporate Wrecks
Build a Ship Fleet
Reposition Ships Midfight
Fight, Scavenge, Survive, and File Your Taxes. A grim yet hilarious space strategy roguelite where you must balance hull integrity against your company's relentless profit margins. Warning: Contains lethal doses of dark humor and corporate exploitation.
Developed by Brick-Up Studio · Published by 2P Games








You lead a trio of company field investigators working in the harsher corners of space. They take assignments, navigate corporate interests, and try to survive while the company claims a share of what they bring back.
Each sortie sends your fleet along a route of battles, events, and shops, where choices carry different costs and rewards. Salvage and recovered equipment can strengthen your forces, while retreating can preserve them at the price of a reduced settlement.
Before combat, arrange ships on a grid and equip them with modules that interact with ship abilities and nearby allies. Battles run automatically, but you can pause, change positions, focus fire, and use support abilities. Between sorties, spend earnings to expand and refit your fleet.
In this sample, players often praise the character dialogue, worldbuilding, and dark humor, alongside the satisfaction of assembling fleets with complementary ships and modules. Some describe the battles and progression as engaging and strategically rewarding. The writing is not for everyone: some find it dense, cryptic, or weakened by uneven translation, while others focus more on the fleet-combat systems.
Take a contract → choose how to handle encounters → salvage & recycle → refit your fleet → return, settle the bill, and head out again for bigger risks and bigger rewards.

This isn’t a lone ship run—it’s fleet deployment and tactical decision-making. Let the AI handle routine combat, or take manual control to focus fire and reposition for an edge:
Formation & positioning shape your damage coverage and survival
Target focus changes the pace of fights
Fight when you must—retreat when you should (getting home is part of winning)

Every sortie is a gamble. Routes, battles, and encounters come with different rewards and costs. Winning isn’t enough—you must manage expenses, attrition, and salvage value, because what you bring back is how you grow stronger.
Module builds: swap better modules on the spot—power spikes you can feel immediately
Route gambling: safer paths offer stability; riskier ones can yield rarer modules and bigger payouts
Cut your losses: retreating is a strategy—but deductions are real, and the settlement will tell the story

The galaxy’s glory belongs to “civilization.” The mess is for field agents.
You’ll face absurd incidents, faction politics, and corporate bureaucracy—where dark humor isn’t just dialogue, it’s the system itself:
Sometimes you think you’ve “paused”… and it turns out you just triggered another procedure and another cost
Sometimes you win the battle… then watch your earnings get sliced before they reach your pocket
Here, the enemy isn’t only enemy fire. It’s also the rules.
| Platforms | Windows |
|---|---|
| Achievements | 44 |
| Age ratings |
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| Controller required | No |
| DLC / extras | 1 listed on Steam |
| AI disclosure | Some of the background graphics that appear in the game use or modify copyrighted AI-generated graphics |
| AI disclosure categories |
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