We Love It's Guide to…
In a sun-scorched apocalypse, shelter strangers by night, inspect them for signs of impostors by day, and decide whom to trust.
Released 15 Sep 2025
Choose Who Gets Shelter
Inspect Teeth and Hands
Manage Inspection Energy
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Developed by Trioskaz · Published by CRITICAL REFLEX









As extreme heat makes the daytime outdoors dangerous and Visitors roam at night, you play a recluse sheltering people in your home. Strangers knock after dark, and you decide whether to admit them or turn them away.
By day, you can speak with guests, inspect parts of their bodies for signs of Visitors, and use limited energy on checks. TV and radio broadcasts offer information about what to look for, while calls and other household activities provide additional ways to learn about the world.
You must weigh uncertain clues against the risks of letting a Visitor in or rejecting a person seeking help. Your choices shape the fate of the people in your home and lead to different endings, with further stories and outcomes to uncover across playthroughs.
Players often praise the game’s oppressive atmosphere, distinctive visuals and music, and its tense premise of deciding which strangers to trust. Reviews also highlight the characters’ stories, the mystery of the setting, and choices that lead to different endings. Some players find that repeated dialogue and predictable patterns reduce the suspense on later runs, while others say the clues can be difficult to interpret; a number of reviews also report freezes or crashes.
Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.
A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.
Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.
The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.
| Platforms | Windows |
|---|---|
| Achievements | 60 |
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| DLC / extras | 2 listed on Steam |