We Love It's Guide to…
Climb a ruined tower as a photographer, using temporary copies of its architecture to solve platforming puzzles and evade creatures.
Released 19 Feb 2015
Clone Tower Platforms
Build Routes Upward
Freeze Moving Platforms
An ancient tower in a forgotten land. A lone photographer on a desperate search. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the summit of the Tower, and perhaps, redemption?
Developed by Anteater Games · Published by Anteater Games, BindleBot





You play a lone photographer searching for a way up a ruined tower in a forgotten land. The tower was built by a sect that sought to reach the sun, and its ascent brings you through dangerous creatures, crumbling structures, and pitfalls.
Your camera creates a temporary afterimage of nearby architecture. You can reposition these copies to bridge gaps, make stairways, hold moving platforms in place, or contain creatures, combining environmental puzzles with side-scrolling platforming.
The climb spans 57 maps across eight zones, with multiple possible routes through levels. A point-and-click editor lets you build levels using platforms, enemies, switches, and doors, and share them through Steam Workshop.
The supplied reviews are mixed. Some players enjoy the unusual camera-based puzzle mechanic and find it interesting to experiment with, while others describe the gameplay as boring or frustrating, especially when pursuing medals and completion goals. A few also praise the visuals and music.
An ancient tower in a forgotten land. A lone photographer on a desperate search. A once-in-a-lifetime chance. Camera Obscura is a puzzle-platformer in which you attempt to summit a ruined tower – a relic of a fanatical sect trying to reach the sun. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the Summit, and perhaps, redemption?
Camera Obscura uses an innovative "afterimage" mechanic that allows the player to temporarily clone the Tower's architecture in order to span gaps, create staircases, and freeze moving platforms in place. The ability to copy and manipulate each level allows players to find many paths through the tower's 57 maps.
Innovative "afterimage" mechanic. "Flash" the screen to create a ghostly double of your surroundings. Manipulate the afterimage to turn walls into stairs, platforms into cages, and even defend yourself against the creatures in the tower.
Custom level editor. No programming required, just point and click to create platforms, enemies, switches, and doors. Share you levels on the Steam Workshop.
Original soundtrack. Listen to 11 beautifully-composed tracks throughout the Tower's eight zones.
| Platforms | Windows |
|---|---|
| Achievements | 45 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Website | Official website |