We Love It's Guide to…
One player sees a timed bomb while teammates read its manual, then they must communicate to solve modules before it explodes.
Released 08 Oct 2015
Defuse Without the Manual
Relay Bomb Clues
Beat the Countdown
Find yourself trapped alone in a room with a ticking time bomb. Your friends have the manual to defuse it, but they can't see the bomb, so you're going to have to talk it out – fast!
Developed by Steel Crate Games · Published by Steel Crate Games









One player examines a bomb while the other players consult a defusal manual; neither side can see the other's information. The group must describe what they see and relay the relevant rules to disarm the bomb.
Players solve modules involving tasks such as wires, buttons, symbols, and Morse code. The defuser works against a countdown, and mistakes cost time, so clear, quick communication is central to each round.
A campaign introduces increasingly difficult bombs, with randomly generated puzzles for variation. Freeplay lets players configure custom bombs, while community mods add modules and missions; the game also supports VR.
Players often enjoy the way the split roles turn communication and teamwork into the main puzzle, with the countdown adding pressure and mistakes often becoming a source of laughter. Reviews also praise the variety and replayability of randomized bombs and community modules. Some describe the pressure as stressful, call out Morse code modules as frustrating, or say the experience depends on having a willing partner.






| Platforms | Windows, macOS, Linux |
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| Achievements | 10 |
| Age ratings |
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| Players | From 2 (maximum not specified) |
| Play modes |
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| Other modes |
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| Multiplayer | Keep Talking and Nobody Explodes is an asymmetric cooperative multiplayer game centered on communication. One player acts as the bomb defuser while one or more other players act as experts using the bomb manual. It is primarily local co-op, but the provided text states it can also be played remotely through third-party voice chat and Steam Remote Play features. Only one copy is required for one defuser and any number of manual-reading experts, though role-swapping online may require additional owned copies or passing control. |
| Multiplayer & mods | Steam Workshop supports community-made modules, missions, bomb cases, rooms, and other content. Mods expand cooperative play variety but do not change the core format of one defuser and one or more experts. Reviews also mention a Twitch Plays mod that lets chat participate in defusal. |
| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Content notices |
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| Metacritic | 71/100 View on Metacritic |
| Website | Official website |
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