We Love It's Guide to…
As a mute Carimara, turn found objects into question-cards and investigate a ghostly mystery in a secluded house.
Released 06 Oct 2025
Turn Objects Into Questions
Investigate a Cellar Ghost
Read Characters’ Reactions
A mute little thing with borrowed magic. A house that murmurs back. Ask wrong, and you might wake something that remembers your name.
Developed by Bastinus Rex · Published by CRITICAL REFLEX







You play as the Carimara, a small, mute magical creature called to a house in the woods to investigate a ghost in its cellar. You cannot speak or fight; instead, you communicate through cards.
Explore the house and its surroundings, examine objects to create cards, then show them to the inhabitants and study their responses. Their words and reactions help you piece together what happened.
Collecting cards opens new avenues for questioning and investigation. Careful exploration can also reveal hidden spaces, secrets, and further story beyond the central mystery.
Players often praise the distinctive visuals, eerie-but-gentle atmosphere, and the unusual card-based way of questioning characters. Many find the mystery and optional secrets rewarding, and describe the story and cast as memorable. Some players enjoy the compact format, while others wish the game were longer; a few also find secret hunts or parts of the investigation unclear.
I had a blast creating this little game. It's a short experience, and I hope the secrets and little surprises I hid in it will stay with you for a long time!
- Bastinus Rex
You are the Carimara. Small, mute, sorcerous. Born of moss and mirrorlight, skilled only in the art of asking. Wandering a house stitched from grief and riddles; you don't speak, you don’t chant, you don’t fight. You hold the house by its dead hands and conjure questions from dust, from bone, from whatever’s left behind. Be careful not to press too far, or wake you might, what's sealed afar.
You speak through cards with glyphs long lost, in halls where kindness hides its cost.
Some smile, some sneer, some simply stare, but all who watch know you are there.
Within these walls, let silence guide, where cards bloom from what things once hide.
Ask gently now, with ghostly touch. Some secrets crack when pressed too much.
Candlelight flickers on furniture worn, in rooms where silence was weathered and torn.
It waits in the gloom with a breath held tight, a hush that has lingered far past the night.
No blades to swing, no foes to fight. Just riddles wrapped in candlelight.
For those who seek what lies askew, where stories murmur back to you.





| Platforms | Windows, macOS |
|---|---|
| Achievements | 16 |
| Age ratings |
|
| Controller required | No |
Games similar to CARIMARA: Beneath the forlorn limbs