We Love It's Guide to…
Explore a dark underground dungeon, survive physics-driven melee fights, and uncover clues in a low-fantasy world.
Released 29 Apr 2015
Fight With Momentum
Build Makeshift Bridges
Turn Objects Into Traps
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Developed by Bare Mettle Entertainment · Published by Bare Mettle Entertainment









Exanima is an isometric dungeon-crawling RPG set in the Underworld of a dark, low-fantasy world. In the campaign, you explore its underground halls, face enemies, search for supplies, and piece together mysteries from the environment.
Combat is built around physical movement, momentum, weapon swings, and collisions rather than fixed attack animations. Weapons and armor have different qualities and conditions, while interactive objects can shape encounters and help you deal with traps and environmental puzzles.
The campaign advances through dungeon areas as you gather and manage equipment. Arena mode shifts focus to combat progression: enter fights and tournaments, earn rewards, and manage a group of fighters. A training mode offers a place to practice against opponents.
Players who enjoy Exanima often praise its unusual physics-based combat, especially the satisfaction of learning to control its weighty movement and weapon swings. They also highlight the tense atmosphere, detailed environments, and exploration, with some finding Arena mode a rewarding alternative focused on fights and fighter progression. Reviews are divided: many also criticize the long development cycle, while others describe the controls, interface, or loss of progress as frustrating.
...but bring oblivion to all mankind."

| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller required | No |
| DRM / EULA |
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| AI disclosure | Occasional use of decorative detail within game environment (e.g. tapestries) based on historical medieval and renaissance art. |
| AI disclosure categories |
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| Website | Official website |