We Love It's Guide to…
After a bio-weapon turns a hotel into a mutant maze, scavenge, craft, and fight turn by turn as you descend 100 floors.
Released 06 Oct 2015
Descend 100 Floors
Target Mutant Body Parts
Craft Scrap Weapons
World War III is over, the world's infested with mutants and your supplies are running out. Fight your way down this damned hotel, from your penthouse on top to the first floor. Craft weapons, search for food and reach the exit. Otherwise you'll be torn apart, starve to death or maybe both...
Developed by Mandragora · Published by Daedalic Entertainment









After a bio-weapon devastates the world, you leave your penthouse in a mutant-infested hotel and try to reach the first floor. Supplies are running low, and every descent brings new threats.
Explore rooms for food, medicine, and crafting materials while managing hunger and health. Each floor costs food to cross, so you must weigh whether a room is worth searching and when to use what you find.
Fight mutants in turn-based encounters by choosing where to strike, with different hit chances and damage. Craft weapons and supplies, improve penthouse facilities, use the elevator to travel between floors, and unlock abilities across runs.
Players who enjoy SKYHILL often point to its tense hotel setting and the simple, engaging loop of searching rooms, managing scarce supplies, and crafting gear. Some also appreciate its story and multiple endings. Recurring criticisms focus on luck-heavy combat and scavenging, with repeated floor layouts and encounters making later runs feel monotonous for some players.








| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 46 |
| Age ratings |
|
| Controller required | No |
| Metacritic | 63/100 View on Metacritic |
| Website | Official website |