Iris.Fall
Iris.Fall is a puzzle adventure game featuring striking visuals and a spellbinding theme of "light and shadow".
Society of the Serpent Moon is a "Point and Click" style adventure where the player investigates and explores a mysterious small European town, uncovering the secrets behind Vampire-like murders that are plaguing its dark streets. BONUS: 3 Additional "Last Half" Games included FREE!
Iris.Fall is a puzzle adventure game featuring striking visuals and a spellbinding theme of "light and shadow".
Follow the Dark Path into a world of Druidic lore and Celtic myths. It is the Autumn Equinox on Barrow Hill, a time of great power, when the ancient standing stones are at their most powerful and dangerous. You have one night to make the offerings, follow the Dark Path and escape Barrow Hill.
Soviet City is a city management game in a totalitarian economy. In Soviet City life is not the purpose, it is a resource - just like coal and food. The totalitarian machine needs to keep running and that is all it matters. This economy needs a leader that can master the art of terror.
Re-live a dark and haunting tale in this fixed camera puzzle-horror game RE-miniscent of the first generation of survival horror games.
Welcome to Forgotten Hill Museum, a place where the past, the present, nature, art and the unknown are exhibited!
When Sarah inherits her great-uncle's old country home, she has no idea about the dark secret she has stumbled upon, and the obscure world it will take her to.
Somewhere deep within the woods of Cornwall, a timeless force is stirring. Unseen beneath the ancient burial mound, known locally as Barrow Hill, a forgotten myth awakens. Use archaeology to discover that the barrow is more than just a collection of forgotten standing stones.
You can’t run from your dreams in this unsettling classic point-and-click horror game from award-winning indie developer scriptwelder. To find a way out, you’ll have to go even deeper into your nightmares.
"Two days ago a monster appeared in the hallway outside the office. Maybe if I just wait it will leave eventually." A very short psychological game dealing with isolation, entrapment and the nature of fear.