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Survival city builder autobattler.
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Lay roads, raise houses, and set every mine and farm beside the stone, food and crystal this map actually holds, because every run grows a new one. Your golems walk the roads, queue at the deposits and build the city one load at a time.
The Golem Forge turns citizens into soldiers: every warrior you arm is a worker you lose. The Forgery turns stone and crystal into weapons, wards and charms, each piece rolled with its own rarity. Keep the city fed, housed and in good spirits and new golems arrive. Let the food run out and they desert.
At 20:00 the city stops and the board opens. Before the first blow you see who is coming, and how strong. Choose who deploys and where each golem stands, then start the battle. From there they fight on their own, and whatever gets through strikes the Town Hall.
Every golem in your army grows and levels up in battle. Merge two of a kind into one of higher rank with a new ability, and gear them with what the Forgery makes and the night drops. Three armies come in ten nights: the beasts of the barren ring, the Machine's Overseers, and last, the Reclaimer, sent to take the crystal back.
| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 2 listed on Steam |