We Love It's Guide to…
Daniel wakes up to the same nightmare every night.
Released 19 Dec 2025
Daniel wakes up to the same nightmare every night. A girl he cannot escape. When he finds a missing child report tied to his childhood home, he returns to uncover a truth buried in twisted games and shattered memories.
Developed by ThreeFrauds · Published by ThreeFrauds








We Used to Play Here has about 75 positive and 25 negative player reviews out of a total 100. We'll add a detailed breakdown here when there are more reviews.
Daniel wakes up to the same nightmare every night. A girl who will not let him go. When he discovers a missing child report that connects her to his childhood home, he is forced to return to a place filled with unsettling memories and terrifying games he once played with the boy next door.
What begins as a search for truth quickly becomes a descent into blurred memories and creeping dread. The line between reality and nightmare starts to unravel as Daniel pieces together fragments of the past, unsure if he is solving a case or falling deeper into his own delusion.
Key Features
Psychological horror with a focus on story and atmosphere
A haunting narrative filled with mystery, memory, and fear
Explore a childhood home twisted by nightmare logic
Uncover clues through unsettling children’s games
An immersive experience designed to blur the line between dream and reality
| Platforms | Windows |
|---|---|
| Achievements | 6 |
| Age ratings |
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| Controller required | No |
| DRM / EULA |
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| AI disclosure | Throughout the development of our game, we may leverage AI-based tools to assist our small two-person team in content creation, but please rest assured that what you see in the game primarily reflects the creativity and hard work of our team; all core gameplay mechanics, level design, story, and programming were created entirely by our developers. Specifically, AI tools were utilized to generate atmospheric background music, eerie sound effects, and ambient noises for the Sound Design and Music, and were also used for minor visual elements such as unique textures, pictures, and posters used in some of our environments. |
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| Website | Official website |
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