We Love It's Guide to…
Swing through ancient ruins with grappling hooks, explore branching routes, and tackle optional time trials in a first-person adventure.
Released 05 Apr 2016
Swing Through Ruins
Master Hook Jumps
Race Against Time
A first person grappling hook exploration game.Soar through the ruins of a fallen world and discover the secrets of the ancients. Designed with full Virtual Reality support for the HTC Vive and Oculus Rift, also works great in Non VR.
Developed by Psytec Games Ltd · Published by Psytec Games Ltd









Windlands is a first-person exploration adventure set among the ruins of a fallen world. You explore its environments and uncover clues to the ancients, with the story serving as a backdrop to the journey.
Grappling hooks are central to movement: swing, climb, and leap across expansive environments, linking aerial routes and platforming challenges. The game supports VR headsets and can also be played without VR.
Levels offer multiple routes, optional challenges, and collectibles to find. Difficulty modes range from Easy, where you can hook onto anything, to Normal and Hard; skill-based time trials and speed runs add goals for mastering routes.
Players repeatedly praise the grappling-hook movement and the sensation of swinging or flying through the environments, especially when chaining parkour routes. Some also enjoy the exploration and VR experience. Criticisms in this sample vary: a couple of reviews say the story is not a main focus, while individual players report a frame-rate-related physics problem, a short experience, or crashes on launch.
Soar through the ruins of a fallen world and discover the secrets of the ancients. Windlands has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.
It appeals to those who want to explore the breathtaking vistas at a relaxing pace, while the challenging routes attract gamers who like to master the skill of soaring through the towering environments at top speed.
Designed and built for Virtual Reality First.
Grappling Hooks Focused Movement.
Variety of expansive levels that reward exploration.
Multiple routes provide a range of optional challenges.
Optional Skill based, Speed Runs and Time Trials with Leaderboards.
Goal Driven Gameplay with Easy (Hook Anything), Normal and Hard Modes.
Collectibles that reward exploration and completionism.
Calm, Positive, Pressure-Free, Non-Violent, Zen like relaxing play.

| Platforms | Windows, macOS |
|---|---|
| Achievements | 29 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Content notices |
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| Website | Official website |
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