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Melt Down is a slime racing game where you are on a clock to reach the finish line.
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Melt Down is a slime racing game where you are on a clock to reach the finish line. You are melting and losing weight, and you have to finish the race before you turn into a puddle. The lighter you get, the faster you go. Spend what's left of yourself on speed, and hope it's enough.
Developed by BallBearingGames · Published by BallBearingGames
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Melt Down is a slime racing game where you are on a clock to reach the finish line. You are melting and losing weight, and you have to finish the race before you turn into a puddle.
Here is the twist: melting makes you faster. A big slime is heavy and unwieldy. A half-melted slime is light, nimble and quick. Every mass you lose you gain speed, right up until there is nothing left of you.
Melt-as-countdown racing, finish fast or turn into a puddle.
All hand-built tracks with different biomes.
Skill pickups - lets you use skills on yourself or on your rivals, boost pads - boosts your speed temporarily, launch pads - launches you in the air, melt zones - well it's self explanatory and traps - to stop you from completing the race.
Keyboard and controller, fully rebindable.
| Platforms | Windows, Linux |
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| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| AI disclosure | We may use AI-based tools during development to assist with content creation. In all such cases, the final game mirrors our dev team's creativity and expression. |
| AI disclosure categories |
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