SIMULACRA 2
A dead influencer. An obsessed detective. Three suspects. Piece the truth together by going through the victim’s phone messages, videos, and social media in the follow up to the critically acclaimed SIMULACRA.
Digital Anima: Electronic Life Form Raising Kit is a psychological desktop invasion horror game where you raise a virtual pet on your own computer. Raise a Digima inside a tiny window on your desktop and watch the conspiracy behind its evolution and the truth about its developer slowly unravel.
A dead influencer. An obsessed detective. Three suspects. Piece the truth together by going through the victim’s phone messages, videos, and social media in the follow up to the critically acclaimed SIMULACRA.
Uncover the dark secrets of Wester Drumlins and confront a new evil in a thrilling found-phone mystery from the award-winning creators of Sara Is Missing and SIMULACRA.
A story about a girl named Lizzy living in a miserable world and her journey to its darkest depths. A free atmospheric horror visual novel where you navigate life-or-death situations. SEEK PARADISE OR DIE TRYING
A visual novel about cute melancholic girls!
A surrealist text-based RPG. You will explore an island, solve puzzles, and fight enemies, all in your attempt to get the Dark Egg.
The Test: Reality Check is one of multiple installments in an ongoing social experiment that can be classified as an atmospheric, psychological-simulation with horror elements. Dive deep into your own psyche to find answers to questions you've kept locked away, hidden from yourself for far too long.
Rummage through the abandoned profiles of an old PC to unravel an inherited mystery. What secrets hide in this eerie adventure of cryptic games and outdated software? Who was using this computer? And what happened to them?
An interactive horror experience of exploring a missing woman’s phone.
In this game, you can…
"My mother, my daughter, and me—three sixteen-year-olds on an extraordinary adventure."After traveling through time to meet their sixteen-year-old counterparts, three generations of women set off on an adventure through the Land of the Gods. What could await them at the end of their journey?