A single-player anime action roguelite on a ravaged Earth. Slash and shoot through alien horrors across hostile stages, stack game-breaking item synergies, and master 5 fighter classes. Every run is different. Every death makes you stronger. Players gave XENOFALL a 0% positive score. Top tags include Action Roguelike, Anime, Roguelite, Third-Person Shooter, Action RPG, Sci-fi, Cyberpunk, Hack and Slash, Female Protagonist, and PvE.
A single-player anime action roguelite on a ravaged Earth.
A single-player anime action roguelite on a ravaged Earth. Slash and shoot through alien horrors across hostile stages, stack game-breaking item synergies, and master 5 fighter classes. Every run is different. Every death makes you stronger.
Developed by HDMT Games · Published by HDMT Games
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Full Game Details
From the Devs
☄️ EARTH HAS FALLEN
The invasion never stops. You're all that's left.
XENOFALL is a fast-paced single-player anime action roguelite set on a ravaged Earth overrun by alien horrors. Slash through them with a blade. Blow them apart with a shotgun. Fight through hostile stages, defeat the boss guarding each teleporter, and push deeper into an invasion that only grows more brutal with every step.
Inspired by the genre's best — elevated with high-fidelity stylized anime visuals and high-impact effects that make every slash, every crit, every explosion feel good.
🎮 FREE DEMO — PLAY IT NOW
Get a taste of the fight today:
✅ 2 playable fighters from the full roster
✅ 2 stages with unique environments and 2 bosses to test your mastery
✅ 32 items to experiment with build synergies
✅ Full loadout choice and character customization
XENOFALL is also part of Steam Next Fest: October 2026. Try the demo — and wishlist ⭐ to follow the road to launch!
⚔️ 5 FIGHTER CLASSES — BLADES AND BULLETS
XENOFALL isn't just a shooter. Choose between melee and ranged combat across five distinct fighter classes at launch, each with a signature weapon:
🗡️ Single Sword — precise, aggressive duelist
⚔️ Dual Swords — relentless whirlwind of blades
🔫 Dual Pistols — mobile gunslinger with rapid fire
💥 Shotgun — up-close devastation
🎯 Rifle — precision damage at any range
Each class plays completely differently. Find the style that fits you.
⚙️ TWO LOADOUTS PER FIGHTER
Every fighter comes with two distinct skill loadouts — same weapon, different build philosophy. Aggressive or controlled, mobile or grounded: the choice shapes your entire run.
🎨 MAKE THEM YOURS
Customize your fighter's outfit, face, and overall style while keeping their core weapon archetype. Same deadly kit — your aesthetic. Run with the character you actually want to look at for 30 hours.
🗺️ FIGHT ACROSS A FALLEN EARTH
Battle through 10 distinct stages at launch — crumbling cities, scorched wilderness, alien-infested ruins. Each stage ends with a boss guarding the teleporter to the next zone. Break through. Push further. See how deep the invasion goes.
🧬 STACK. SYNERGIZE. BREAK THE GAME.
A deep item system where every pickup stacks, every combination compounds, and some synergies flat-out break the rules. The longer you survive, the more absurd your build becomes — until you're the thing the aliens should be afraid of.
🎬 ANIME ACTION, CINEMATIC FEEL
Modern stylized 3D anime visuals, fluid action-forward animation, and VFX that actually hit. Every ability feels like a setpiece. Every run feels cinematic.
💀 RISE. FALL. RISE AGAIN.
Death isn't failure — it's the loop. Each run teaches you more, unlocks more, and pushes you further. Fall a hundred times. Come back stronger every time.
Earth is lost. You aren't done fighting yet.
💬 A NOTE FROM THE DEVELOPER
XENOFALL is being built by a small indie team with one clear focus: make the single-player roguelite loop feel amazing. That means no co-op at launch — every ounce of development effort goes into tight combat, deep item synergies, and high-quality anime visuals. If that's what you want from a roguelite, you're in the right place.
💜 Wishlist XENOFALL — it means the world to a small team.
This game uses generative AI tools during development to assist with creating some art assets:- 2D artwork: ability/skill icons, equipment/item icons, concept art, in-game UI/HUD elements, and some promotional/store artwork (capsule images, key art).- 3D assets: some item and world prop models created with generative 3D tools.All AI-assisted assets are reviewed, curated, and edited by the developer before inclusion. No content is generated by AI at runtime — all assets are fixed and pre-generated. Remaining art, animation, and audio come from licensed asset packs or were created by the developer.