We Love It's Guide to…
Guide a stick-figure pedestrian through a 3D city by linking and rearranging signs, then solve platforming puzzles within them.
Released 29 Jan 2020
Rearrange Street Signs
Link Doors and Ladders
Dodge Panel Hazards
I can see the signs in my sleep now, always guiding me closer. Will this really work? Have we almost achieved the impossible?
Developed by Skookum Arts · Published by Skookum Arts









You guide a small pedestrian symbol through a city, travelling across street signs, boards, and other flat surfaces set within a three-dimensional world. The journey unfolds with little or no dialogue as you make your way from one area to the next.
Each area is a puzzle space: rearrange signs and connect doors or ladders to create a route to the exit. Move through the layouts, jump over hazards, and use objects such as keys, switches, and crates to open new paths or reach items needed elsewhere.
New mechanics are introduced as you progress and then combined in more involved puzzles. Later sections bring the sign-based layouts into closer interaction with the surrounding 3D environment, while the city scenery and soundtrack accompany the journey.
Players often praise the inventive sign-based puzzles, especially the way new mechanics are introduced and built into satisfying moments of realization. Many also enjoy the contrast between the 2D puzzle spaces and the 3D city, along with the soundtrack and atmosphere; several single out the later 2D-and-3D interactions as especially memorable. Some reviewers find the experience short, and opinions differ on the late puzzles, which some describe as confusing or dizzying. A few also wish the story were more substantial.







| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 10 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| Demo | Free |
| DLC / extras | 2 listed on Steam |
| Metacritic | 81/100 View on Metacritic |
| Website | Official website |
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