A fantasy idle RPG. Manage your camp, recruit heroes, and let auto-battles fight for you. Farm gear and materials from every fight, then strengthen, enchant, and customize affixes to forge your own powerful equipment as you conquer the frontier stage by stage! Players gave Idle Camp Tale a 0% positive score. Top tags include Idler, Incremental, Loot, Character Customization, RPG, Crafting, Party-Based RPG, Resource Management, Automation, and Pixel Graphics.
A fantasy idle RPG. Manage your camp, recruit heroes, and let auto-battles fight for you. Farm gear and materials from every fight, then strengthen, enchant, and customize affixes to forge your own powerful equipment as you conquer the frontier stage by stage!
Developed by Maple Leaf · Published by Maple Leaf
Player Review Breakdown
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Full Game Details
From the Devs
Set up camp on the frontier, recruit heroes, and let auto-battle do the fighting. You focus on the gear — the grind runs itself.
Crafting is the main event here
Equipment comes in multiple quality tiers, and affixes roll at random. Strengthening raises the numbers, gems add attributes on top, and enhancement levels can be transferred from one piece to another, so you can perfect the piece you love.
Affixes are a negotiation
Reforging rerolls the affixes a piece already has, and Artisan crafting lets you target the exact affix you want. Every Legendary and Mythic drop is worth thinking twice about.
Enchanting adds one more
Enchanting puts an extra affix on a piece. The same item can sit a whole tier apart depending on how its affixes come together.
Six heroes, six playstyles
Recruit heroes with distinct styles and combine core, active and passive skills with talent trees. Skills keep growing — build the party that's yours.
Auto-battle, and auto-cleanup too
While the game is running, you can idle any stage you've already cleared, so gear and materials keep coming. Custom rules dispose of the loot you don't want, so you'll never spend a minute sorting your bag.
The camp is your long game
Build and upgrade camp facilities to unlock bonuses and steady output. The Research Institute grants permanent progress that outlasts any single battle.
Clearing the story is where it starts
After the five-chapter campaign, the endgame tower opens up — an automatic climb for stronger gear and rare materials.
KEY FEATURES
Fully automatic combat: battles resolve themselves — you focus on team building and progression
Online idle: while the game is running, idle any stage you've cleared and stockpile gear and crafting materials
Story campaign: push through five chapters and face each chapter's boss
Deep crafting: strengthen, reforge, enchant, socket gems — and customize affixes directly
Hero building: six heroes × core/active/passive skills × talent trees
Camp management: build and upgrade your camp for bonuses and steady output
Endgame tower: take on the auto-climbing tower after the main story
Build the camp. Grow the party. Conquer the frontier — forge your legend here.
Back of the Box
Platforms
Windows
Age ratings
ClassInd (Brazil) 10 — Violência
IGRS (Indonesia) 13 — Kekerasan
Steam (Germany) 12 — Gewalt
Controller required
No
DLC / extras
1 listed on Steam
AI disclosure
During development, some of the game's art assets (including icons, UI elements, scene backgrounds, and character visuals) were created with the help of AI image-generation tools, then curated, adjusted, and integrated by hand. The game does not generate any AI content in real time during play.