A hack-and-slash that fights on in your taskbar. Chibi heroes meet the enemy inside a thin strip parked at the bottom of your screen. All you do is swap the gear they picked up and respec their skills, whenever you feel like it. The rest happens in the corner of your screen without you. Players gave MindGate CornerGet a 0% positive score. Top tags include Idler, Hack and Slash, RPG, Desktop Companion, Auto Battler, Pixel Graphics, Casual, Action RPG, Incremental, and Loot.
A hack-and-slash that fights on in your taskbar. Chibi heroes meet the enemy inside a thin strip parked at the bottom of your screen. All you do is swap the gear they picked up and respec their skills, whenever you feel like it. The rest happens in the corner of your screen without you.
Developed by inkmoon_dev · Published by inkmoon_dev
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Full Game Details
From the Devs
A hack-and-slash that fights on in your taskbar
Chibi heroes meet the enemy inside a thin strip. They kill it, gear drops, the next one comes. It runs whether you touch it or not. When you feel like it, open the dashboard and swap what fell. That is all there is to it.
Anywhere you want it, any size you want
Thin enough to sit over your taskbar — and you can put it anywhere else on screen too
You can resize it. Tuck it small into a corner, or blow it up and watch
Multiple monitors? Drag it across them
No internet required, and no account to create. It runs exactly the same with the connection dead
The dashboard opens only when you want it. Combat keeps going while it is closed
Melt it. Forge it. Link it.
Ten equipment slots: Main Weapon, Sub Weapon, Helm, Body Armor, Bracers, Greaves, two Rings, Amulet and Charm. What rolls on them is random. Nothing you pick up goes to waste.
Salvage — break gear you don't want into nine material lines. Hang the right ema and low-rarity drops melt down the moment they fall, without ever touching your bag
Craft — forge new gear from what you saved. The more Essence you pour in, the higher the rarity floor of what comes out
Link — slot magatama (red for arms, blue for arts, green for life, yellow for reason) into your gear. Three of the same color and rank, plus gold, fuse into one of the next rank. Slotting and unslotting are free. Out of sockets? Drill more at the forge
One stat is never enough
Cut your attack interval and it means nothing if each hit is light. Raise your crit rate and it means nothing while your crit damage stays where it was. Stack HP and you still fall if the incoming damage outpaces it. Power here shows up only when two or more things that are insufficient alone start meshing. Your gear screen always shows three totals — DPS, Sustain and Power. That is where you find out what isn't meshing.
Three layers decide your build
The Scroll (skill tree) — spend SP across three lanes: damage, tempo, survival. At the checkpoints on Lv10 and Lv25 you pick one of three branches. Respec is always free
Devotion (Ema) — permanent upgrades bought with gold: experience, drop rates, inventory space, skill slots, even new party members. Whatever you buy keeps working forever
Vessels — keep a character deployed and fighting, and the passive that belongs to them alone wakes up in stages
Vessels — hand a woken passive to someone else
Once a character's vessel wakes, they can lend a copy of that passive to one other character. The owner loses nothing by lending it. Whose vessel goes to whom? You can raise a character on the bench and send nothing but their vessel to the front. Once your three are picked, there is still a layer left to build.
COMBO
Every kill pushes your COMBO up; stop killing and it decays. While it climbs, the gear that drops gets better and the enemies themselves spawn faster. The better your party meshes, the faster the fighting in the corner of your screen goes.
Five classes
Swordsman, Archer, Gunner, Mage, Fighter.
You start with one. Push through the stages and you get to choose who joins, up to three deployed at once. The front line holds, the back line fires. Skills trigger automatically in combat. More characters are planned, through in-game unlocks and DLC.
Free to play
The base game is free. DLC is planned for extra characters, support units and inventory space. New difficulty layers and level cap raises ship as free updates. It will not be pay to win. There are no ads.
Back of the Box
Platforms
Windows
Age ratings
ClassInd (Brazil) 14 — Violência fantasiosa
IGRS (Indonesia) 13 — Kekerasan
Steam (Germany) 12 — Fantasy-Gewalt
Controller required
No
Content notices
In-game purchases
AI disclosure
The images in this game start from generative AI output and are then redrawn pixel by pixel by the developer. This covers equipment icons, character and enemy sprites, backgrounds, and the images on this store page.The music was created with a generative AI music service under a commercial-use license.The text is written in Japanese and machine-translated into other languages.
AI disclosure categories
2D Images
UI Elements
Marketing Assets
Music
Localization
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