We Love It's Guide to…
Monster Tide
This is an action shooter game that places players in the position of 【The Enemy of the Entire World】. Players will face enemies surging forward like an overwhelming tide, fighting against endless waves of threats that descend upon them from all directions.
The Developer Says...
Gameplay
Players can use a variety of weapons. By shooting the 【Broodmother Segments】, the 【Broodmother】 will emerge. During the destruction of the world, players can collect various types of ammunition and kill the 【Monsters】 that stand in their way to earn 【Destruction Score】.
Objective
Defeat the 【Broodmother】 and achieve a higher 【Destruction Score】.
Background
Players take on the role of the embodiment of 【Destruction】—the 【Destroyer】. The 【Destroyer】 was summoned solely for 【Destruction】. It is not because 【Destruction】 itself holds any value, but because once the 【Destroyer】 is summoned, the 【Destroyer】 will inevitably carry out 【Destruction】.
Genre
Action Game, Shooter
Inner Monologue
When neither 【Justice】, 【Law】, 【Ethics】, 【Morality】, 【Friends】, nor 【Reason】 stand on my side, and even my 【Perception】 has been corrupted, do I still have the 【Courage】 to act?
The entire world is my enemy. The 【Broodmother】, which gave birth to all existence, must be destroyed.
【I】 will destroy 【Existence】.
After betraying all of my previous efforts and choosing 【Destroy All Existence and Destroy the World】 as my goal,
【I】 have become the enemy of the entire world. My enemies cannot wait to destroy 【Me】. History dares not record my name, and there will be no gravestone for 【Me】. 【I】 will become the 【Public Enemy of All】. 【I】 regard every person, every object, every animal, and all 【Existence】 as 【Monsters】. Therefore, what 【I】 face is the 【Monster Tide】.
My ending is the result of 【My】 own choices.
Back of the Box Details
Steam Deck
DLC
DRM/EULA Notices
Achievements
Ratings
Demo
Metacritic
Content Notices
Controller Support
Reviews
Overwhelmingly Positive
Based on 1 review
Individual reviews are not available yet.
