We Love It's Guide to…
Football star on Saturday, match fixer the rest of the week.
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Everyone has a price. What's yours?
Football made you famous. The syndicate made you rich. THE FIXER is a narrative career sim where you live both lives at once: the rising star chasing titles on Saturday, and the fixer selling pieces of the match all week long.
ONE WEEK IN THE LIFE OF A FIXER
MATCHES YOU CAN BEND
Live text matches with real stakes: tactical calls with visible success odds, fixes to pull off in the moment, a live betting window priced by an honest bookmaker, and momentum that swings with every duel. Pay the referee and the whistle goes quiet: a penalty, a red card for the opposition, and total impunity on the pitch. But the cameras see what the referee will not.
THE WORLD CLOSES IN
Suspicion is a gauge with a number, and at 100 the number wins. Press conferences turn into traps. Investigative journalists build files on you. A nemesis takes it personally. Buried cases reopen, referees burn, trials end careers. Every dirty euro under the mattress is a question you will have to answer one day.
A REAL FOOTBALL CAREER, TOO
Titles, the captain's armband, transfers, awards ceremonies, and a Cup of Nations every four seasons. Dialogue choices resolve with visible dice rolls. You can try to play it clean. The game will tempt you anyway.
BUILD YOUR LEGEND ACROSS LIVES
13 retirement verdicts, 8 ways to lose everything, a Hall of Careers that archives every life, and a legacy system: each finished career unlocks starting perks, backgrounds and mandates for the next one. The world remembers who you were.
Build a legend, or burn it all down.
| Platforms | Windows |
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| Age ratings |
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| Controller required | No |
| AI disclosure | I'm the only developer on The Fixer. The 928 2D images (portraits, scenes, stadiums, events) were made with AI image tools, then I selected and adjusted each one against fixed references. The 59 music tracks and 34 sound effects came from AI audio tools, picked and tuned by me. Code and narrative text were written with AI assistance under my direction: I set the rules, balanced the game, rewrote the text, and validated it all by playing. The EN, ES and IT translations are AI-assisted and proofread. Everything is produced during development: nothing is generated by AI while you play. |
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