We Love It's Guide to…
Slayer Shock
A role-playing shooter about hunting vampires in Nebraska. Take missions to patrol the streets, rescue captive humans, and weaken the undead threat. Assemble a team, hunt the vampires, and save your hometown!
Released:
Sep 29, 2016
•
Developer:
Minor Key Games
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Publisher:
Minor Key Games
Vampires
Action
Indie
RPG
Strategy
FPS
Horror
First-Person
Stealth
Female Protagonist
Immersive Sim
The Developer Says...
From David Pittman (Eldritch, NEON STRUCT) and Minor Key Games (Super Win the Game, Gunmetal Arcadia), Slayer Shock is a role-playing shooter about hunting vampires in Nebraska.
Operating from your headquarters at a college coffee shop, you take missions to patrol the streets, rescue captive humans, and weaken the undead threat. A team of fellow vampire slayers assists you from HQ, providing new weapons, skills, and research.
With a format that lovingly recalls scripted television (missions are "episodes", each campaign is a "season"), Slayer Shock blends immersive first-person action, lightweight strategy, and procedural narrative into a uniquely thrilling experience.
Assemble a team, hunt the vampires, and save your hometown!
Operating from your headquarters at a college coffee shop, you take missions to patrol the streets, rescue captive humans, and weaken the undead threat. A team of fellow vampire slayers assists you from HQ, providing new weapons, skills, and research.
With a format that lovingly recalls scripted television (missions are "episodes", each campaign is a "season"), Slayer Shock blends immersive first-person action, lightweight strategy, and procedural narrative into a uniquely thrilling experience.
Assemble a team, hunt the vampires, and save your hometown!
Back of the Box Details
Steam Deck
Unknown
DLC
None
DRM/EULA Notices
Requires agreement to a 3rd-party EULA
Slayer Shock EULA
Achievements
None
Ratings
None
Demo
None
Metacritic
None
Content Notices
None
Controller Support
Xbox
Reviews
58%
Mixed
Based on 106 reviews
Individual reviews are not available yet.
