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Damage Xiangqi

Xiangqi (Chinese chess), reimagined as HP-based combat. Every piece has HP, Attack and Defense. Take 3 actions per turn, deal randomized damage, brace for counterattacks. The Cannon bombards over a screen; Soldiers power up across the river. Battle a 4-tier CPU or friends online.

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$3.99
Released: Aug 21, 2026  •  Developer: Ichigeki Games  •  Publisher: Ichigeki Games

The Developer Says...

A xiangqi where you don't capture — you grind them down.
Damage Xiangqi rebuilds Chinese chess around HP, Attack and Defense. Pieces no longer fall in one hit. You chip away their HP, and only defeat them when it reaches zero. Damage is randomized, and an attacked piece may strike back. Every point on the board becomes a gamble.

Three actions a turn — dense, deliberate play.
Instead of one move, you take three actions per turn (Red's very first turn: one). Advance, corner them, and strike. There is no checkmate — check is only a warning. The first player to burn the enemy General's HP to zero wins.

The Cannon's bombardment, weaponized.
The Cannon moves like a Chariot but attacks only over exactly one screen piece — and when it lands the killing blow, it leaps onto the target's point. Because of its attack pattern it is almost never countered. Line up your screens and shell the palace.

Xiangqi traditions, kept intact.
Horse legs and Elephant eyes can be blocked, Elephants stay on their side, Advisors and Generals guard the palace, and Soldiers gain sideways movement after crossing the river. The face-off (flying General) ban is in by default — and it becomes a positional weapon.

Tune the luck yourself.
Damage variance, counter success rate, actions per turn, rule toggles — the rules are yours. You can even edit each piece's HP, Attack and Defense individually.

A CPU with real bite — and friends around the world.
Four CPU tiers: Weak / Normal / Strong / Expert. Play friends online via deterministic lockstep sync (friend invite / room code, with reconnection).

Features
- 🎯 A fresh xiangqi battle driven by HP / Attack / Defense (defeat a piece to advance onto its point)
- 💥 Cannon screen-bombardment with leap-on-kill — the signature move of the game
- 🌊 River crossing, Horse legs, Elephant eyes, palace and face-off ban fully implemented
- 🎲 Randomized damage and counterattacks create constant tension (adjustable variance & rate)
- ⚡ Three actions per turn for deep tactical sequencing
- 🤖 Four CPU tiers
- 🌐 Online play (friend invite / room code, with reconnection)
- 🛠 Fully customizable rules and piece stats
- 🌏 Simplified Chinese, Traditional Chinese, Japanese and English

Back of the Box Details

Steam Deck

Unknown

DLC

None

DRM/EULA Notices

None

Achievements

None

Ratings

None

Demo

None

Metacritic

None

Content Notices

Online interactivity

Controller Support

None

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