Run a motorsport team in a detailed management simulation. Develop your car, manage drivers and staff, and plan race strategy across a full season. Follow the action in 2D or 3D as tyre wear, damage and weather shape the race. Players gave Ultimate Racing Simulator 1 a 100% positive score. Released October 10, 2026. Top tags include Management, Simulation, Strategy, Racing, Sports, Resource Management, Real-Time with Pause, Tactical, Singleplayer, and 2D.
Run a motorsport team in a detailed management simulation.
Run a motorsport team in a detailed management simulation. Develop your car, manage drivers and staff, and plan race strategy across a full season. Follow the action in 2D or 3D as tyre wear, damage and weather shape the race.
Developed by Michael Works · Published by Michael Works
Player Review Breakdown
Ultimate Racing Simulator 1 has about 1 positive and 0 negative player review out of a total 1. We'll add a detailed breakdown here when there are more reviews.
100%
positive of 1 player review
Full Game Details
From the Devs
You run the team. Develop the car, manage the people and call both drivers’ races from the pit wall.
Ultimate Racing Simulator 1 is a motorsport management simulation with a persistent multi-season career. Begin with ten constructors and a sixteen-round calendar drawn from a catalogue of forty-one circuits.
Call the race from the pit wall
Follow both cars through seven race channels: Live, Pit Wall, Strategy, Timing, Track, Race Control and Car Status.
Plan tyre compounds, stints and pit stops, then adjust your strategy as conditions change. Make pace calls, use overtaking boost and issue team orders. Decide when to push, conserve or bring a car in.
Weigh the time lost through damage against the cost of a repair stop and the laps remaining.
A race shaped by your decisions
Tyres, fuel, car performance, damage, weather and traffic affect how the race unfolds. Racing lines and road position influence corner speed and lap time. Rain changes grip and shifts the preferred line away from the dry groove.
Safety cars regroup the field according to the active regulations, while slowing or damaged cars create new obstacles and decisions.
Rival cars carry wear and damage between weekend sessions, and their teams pay for component replacements.
Watch it, or read it
Watch the race in 3D with an automatic director, or choose chase, onboard, helicopter and TV cameras. Follow the action on the 2D map while managing your race strategy.
Review recent recorded races, scrub through incident-marked timelines and consult the race-control log.
Run the whole team
Manage budgets, facilities, staff, driver contracts and sponsors. Develop the current car and design next season’s challenger around changing regulations.
Track twenty-one components per car, monitor their condition and budget for replacements. Choose suppliers and adapt as engine formulas and manufacturer commitments change.
Understand what happened
An optional first-weekend guide helps you learn the workflow, with contextual Help available throughout the game.
Car Status explains factors affecting pace and tyre wear, finance records explain cash movements, and post-race engineering debriefs help you decide what to consider next.
Back of the Box
Platforms
Windows
Age ratings
ClassInd (Brazil) L
IGRS (Indonesia) 3
Steam (Germany) 0
Controller required
No
AI disclosure
Generative AI was used to assist in the creation of some promotional artwork used on the Steam store page, including store and library artwork. The resulting assets were reviewed and selected by the developer before publication.The game does not use generative AI to create content dynamically during gameplay.