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A battle pet that lives on your desktop.
Coming soon: 10 Nov 2026
A battle pet that lives on your desktop. Your glims walk your taskbar, live in a 3D house you decorate and earn gold on their own. When you call, they hold off an invasion on your screen or dive a 20-floor dungeon. Free, light, and it works offline.
Developed by Matheuzera Games · Published by Matheuzera Games
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Glims don't live inside a window. They walk your taskbar, climb the edges of your programs, sit down, doze off and chat with each other while you work. When you call, the game happens on your screen — not in a fullscreen window on top of it. It never steals focus, never covers what you're doing, and disappears with one click.
A small, transparent isometric 3D house in the corner of your screen. Eleven rooms to buy with in-game gold: they rest in the living room, sleep in the bedroom and cook in the kitchen; in the office, workshop, training area, storeroom, game room, lab, dungeon and arena they work, earn gold and get tired. Every room has its own catalogue — over three hundred pieces in all. Each piece of furniture is one unit: for two beds, buy two. Place a piece and a glim walks over to build it, hammer in hand, and it stays blue until it's done. The HOUSE button shows every room live, in a hive view, with how much each one earns per minute.
Play three modes in one day to close the daily mission.
Each with its own card, stats and way of fighting. Weapons are real 3D models, fitted to the hand — or stowed on the back, for those who fight with claw and magic. Special weapons are numbered: every piece carries its own serial, unique in the world. Swap one in your inventory and see the difference on screen right away.
Every eight weeks a season begins: gold earned, kills, floors and wins turn into points, and reaching a hundred earns the season title. Accumulated prestige raises what your house earns.
Remappable keys, a colourblind mode with three types and adjustable strength, interface size from 80% to 160%, and soft effects for anyone bothered by screen shake and flashes. You can play with the mouse alone.
The game is free and runs without a connection. It's light, stays open all day and doesn't get in the way of what you're doing. Purchases are optional and fixed: packs with the contents listed — nothing random costs money. Chests, furniture and rooms are bought with gold earned by playing.
| Platforms | Windows |
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| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| Content notices |
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| AI disclosure | Much of the art in Glims was made with the help of generative AI. Character reference art was produced with an AI image tool and turned into 3D meshes with Meshy; every model was then cleaned up, re-rigged, animated and hand-tuned by us. The collectible card illustrations and the 2D art for the Invasion mode were generated the same way. All game code, design, UI layout and animation work is human-made, and third-party art is credited in-game under Settings > Credits. No generative AI runs while you play - nothing is generated live. |
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