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A 3D Sokoban game with more than 900 levels.
Released 11 Oct 2026
A 3D Sokoban game with more than 900 levels. Push every crate onto a target, avoid dead ends, and take on later puzzles featuring irregularly shaped crates.
Developed by FWGames · Published by FWGames









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This is a relaxed 3D Sokoban puzzle game set among the ruins of ancient cultivators. It stays faithful to the classic rules: study the board, plan your route, and push every crate onto its target. The rules are easy to understand, but every push changes the space available to both the player and the crates. Because crates can be pushed but not pulled, a careless move can block a key passage, trap a crate in a corner, or turn a solvable layout into a deadlock.
To solve a level, move all crates onto the marked target spaces. Success depends on more than pushing in the correct direction: consider whether there will still be room behind a crate, whether you can reach its other side, which narrow passages need to remain open, which crate should move first, and which positions may become impossible to recover from.
The game contains more than 900 Sokoban levels. Early stages are compact and approachable, while later stages introduce larger layouts, more crates, tighter passages, and situations that require several moves of advance planning. Some puzzles can be solved during a short break; others reward studying the entire board before making the first push.
Later puzzles introduce one additional mechanic: irregularly shaped crates. Unlike ordinary single-cell crates, these can occupy multiple grid spaces in different shapes. Their geometry changes how much room is required to move them and how routes must be reserved around them. A passage that works for a normal crate may not work for an irregular one, adding another layer of spatial reasoning while keeping the traditional Sokoban rules intact.
As you progress, the scenery changes across island ruins, frozen snowfields, forests, bamboo groves, deserts, lava caverns, crystal caves, ancient temples, and other atmospheric environments. The visual themes provide variety while the board remains clear and readable, so the player, crates, walls, paths, and targets are easy to distinguish at a glance.
Sokoban rewards thought rather than reaction speed. Take as much time as you need to inspect the board. If a route does not work, you can undo moves or restart the current level at any time and try a different approach.
There are no advertisements, no energy system, and no microtransactions. A single purchase gives you the complete game experience. Play a few puzzles whenever you have time, or settle in for a longer session and progress at your own pace.
| Platforms | Windows, macOS |
|---|---|
| Achievements | 28 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
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