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A sci-fi arcade breakout where your colony ship is the paddle.
Released 08 Oct 2026
A sci-fi arcade breakout where your colony ship is the paddle. Trapped inside an alien cube, bounce your last projectile through 100 sectors, catch falling capsules to arm lasers, shields and multiball, and break a path back to the stars. Hardcore mode gives you one hull for the entire run.
Developed by Epic Dragon Games · Published by Epic Dragon Games





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The colony ship Odyssey was bound for Alpha Centauri. Something in the dark opened, and swallowed it whole.
Shields are failing. One projectile remains. Polarize the hull, aim the tractor beam, and turn the ship itself into the weapon.
100 sectors across 10 layers of an alien structure that fights back. Automated defenses, pulsing power conduits, walls that rebuild faster than you can break them, and at the center, the Heart.
Catch falling capsules to bring seven ship systems online. Tractor Beam to hold the ball and take your shot. Laser Cannons and the Explosive Core to crack armoured locks. Hull Shield, Expanded Hull, Multiball, and the Shrunk Hull when the structure decides you have had it too easy.
One hull for the whole campaign. Lose it and the crew regroups at Sector 01. Eight achievements exist only on this side of the game.
Captain Mira, Lt. Sarin and Ensign Kade call the run from the bridge, fully voiced in eleven languages with independent voice and subtitle selection.
Best time and best score tracked per sector. 20 achievements. Full controller support, rebindable on keyboard and pad, and native ultrawide up to 3440x1440 and beyond.
| Platforms | Windows, Linux |
|---|---|
| Achievements | 20 |
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| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| AI disclosure | Character art, cinematic stills, sector backgrounds and store/marketing artwork were produced with AI image generation, then selected, composited and edited by hand. Crew voice lines were produced with AI voice synthesis from scripts written by the developer. All game code, design, level layouts and written text are human-authored. |
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