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Team up for explosive co-op, take on the campaign solo, or challenge friends in Arena PvP.
Released 12 Nov 2026
Team up for explosive co-op, take on the campaign solo, or challenge friends in Arena PvP. Clear 20 levels of enemies and spawners, find upgrades and plan your escape before the bombs go off. Play with up to four in campaign or eight in continuous Arena battles.
Developed by Stephen Pryde · Published by Stephen Pryde
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Detonator Squad is a bomb-action game about careful placement, quick escapes, and the occasional terrible decision. Take on the campaign solo, team up with friends, or turn on each other in Arena PvP.
Play solo, or with up to four players through 20 authored levels across four operations, from tight corridors to courtyards and connected chambers. Destroy every bot and spawner to finish each level. Face bees, spiders, wasps and beetles, plan around smarter enemies, and leave yourself an escape route.

Plant a bomb. Pick your escape route. Watch the corridors light up. Blast through crates, trap enemies, and clear the way to their spawners, but remember that your own explosions are just as dangerous to you.

Fight through 20 levels across four operations, with changing layouts, terrain, and enemy combinations. Bees roam, spiders chase around corners, and wasps and beetles can dodge incoming blasts. Destroy every enemy and spawner to clear each level. Three lives give you room to recover; a fresh attempt gives you another chance to get the timing right.

Break open mystery crates to find more bombs, longer blasts, and new ways to survive. Gain speed, temporary invincibility, or the ability to walk through placed bombs. Remote bombs let you choose when to detonate. Feeling lucky? Mystery pickups can also slow you down or reverse your controls.

Choose from ten animal and fantasy characters, including Kitten, Puppy, Penguin, Capybara, Dragon, and Alien. Cute faces. Equally dangerous bombs.
Choose from several arena maps and challenge your friends to an epic showdown. High scores are saved to the host's scoreboard for future bragging rights.
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 24 |
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| AI disclosure | Detonator Squad was developed almost entirely using AI tools, under extensive human direction, ongoing refinement and review. The game is built on my own custom 3D engine that I have been working on for a while, using AI coding tools. AI was also used to create interface and promotional artwork and to author or assist with code, 3D assets, level layouts, game text, music and sound effects. The original core game logic was handwritten for an earlier project, then ported and adapted using AI. All content is supplied with the game; no content is generated by an AI service during gameplay. |
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| Website | Official website |