We Love It's Guide to…
Spend three days as Robin, choosing how her limited energy goes toward chores, rest, and everyday life with CFS.
Released 08 Feb 2018
Budget Robin’s Energy
Balance Rest and Chores
Choose Daily Activities
Robin is a short slice of life game that was made to give some visibility to an invisible illness - Chronic Fatigue Syndrome.
Developed by Isabelle Dela Torre, José Fernando Gracia, Annaliese Bevan, Poppy de Raad · Published by Group Pug





Robin is a short slice-of-life game about Robin, a woman living with Chronic Fatigue Syndrome. You accompany her through three days of ordinary life.
Choose how Robin spends her time and limited energy, weighing everyday tasks against rest and leisure. Small activities become tradeoffs when there is only so much energy to go around.
The point-and-click experience uses a system inspired by spoon theory. Your decisions shape how the days unfold, with different outcomes depending on how you balance Robin’s needs.
Players who connect with Robin often appreciate its attempt to make the everyday tradeoffs of living with Chronic Fatigue Syndrome more understandable. Reviews describe ordinary tasks as difficult choices when energy is limited, and praise the simple visual presentation and thoughtful message. Some players find the experience too short or its gameplay and story too limited.


| Platforms | Windows |
|---|---|
| Achievements | 6 |
| Controller required | No |
| Website | Official website |