We Love It's Guide to…
Work out how symbols and mechanisms behave, then push every button on a series of minimalist puzzle devices.
Released 18 Oct 2017
Keep Buttons Pressed
Follow Arrow Rules
Alternate Black And White
Can you push all the buttons?
Developed by Maciej Targoni, Hamster On Coke Games · Published by Hamster On Coke Games, Maciej Targoni





PUSH presents abstract devices covered in buttons and other interactive elements. Your goal is to push every button, but each puzzle leaves you to figure out the rules that make it possible.
Study the symbols and arrangements, test how components respond, and use those rules to keep buttons pressed. Some puzzles involve sequences, alternating button types, arrows, or moving and rotating parts.
Puzzles build on rules introduced earlier, combining them into more involved arrangements. The game has no points, stars, tutorials, or move counters, leaving experimentation and observation to guide your progress.
Players who enjoy PUSH often praise its rule-discovery puzzles, varied mechanics, and relaxed presentation. Some appreciate how familiar rules combine into trickier challenges, while others find later puzzles frustrating or the repeated inputs tedious.
New puzzler from the creators of "Klocki", "Zenge", "Hook" and "Art of Gravity".
Like our previous games, its intended to be a relaxing experience, thus there are no points, stars, tutorials, move counters.
Your goal is to push all the buttons.
How do you do it? Well, thats the puzzle...
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 1 |
| Age ratings |
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| Controller required | No |
| Website | Official website |
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