We Love It's Guide to…
A team-based tactical FPS where squads plan breaches, fight across changing maps, and manage a shared arsenal in asymmetric PvP.
Released 03 Nov 2020
Plan The Breach
Fight On Changing Maps
Manage Shared Weapons
A PVP tactical FPS about PLANNING & EXECUTION. Sound strategy and good teamwork are essential for victory because new PROCEDURALLY-GENERATED MAPS are delivered every week. You'll face a new tactical challenge every round.
Developed by Giant Enemy Crab · Published by Giant Enemy Crab









Due Process is a team-based tactical FPS built around attackers and defenders. Players take the role of a well-equipped corporate security force or an outlaw resistance, with each side bringing different strengths and equipment to the fight.
Before a round, teammates can discuss their approach and draw plans on the map. Attackers then breach and push through the defenders’ positions, while defenders set traps and coordinate their response. Procedurally assisted, designer-edited maps change between matches, so teams must adapt rather than rely entirely on memorized layouts.
Teams choose equipment from a limited shared arsenal, and weapons or gear lost in a round do not return. This makes equipment choices matter across the three-round sequence. Players can also use tools and map features to change an approach, including breaching doors or walls and cutting power to fight in darkness.
Players who praise Due Process often enjoy the emphasis on planning and coordination, the changing maps that call for adaptation, and the tactical choices created by its limited shared arsenal. Some also call out the gunplay and distinctive visual style. Many reviews temper that enthusiasm with reports that low player numbers make matches difficult to find.

DUE PROCESS is a tactical FPS where tactics finally matter. Planning & teamwork are essential for victory because every map is procedurally generated. You'll be faced with a new challenge every time you play.
Fresh maps make Due Process great. Levels are built in-house via a procedurally assisted level generation process and are delivered periodically via steam update, which means you won't be playing on the same stale level. Our level designers edit each level before it goes out and are constantly trying new concepts.
Teamwork starts with a goal. Discuss your strategy over voice chat, and use the planning phase to draw up a plan of attack. Deploy your assets wisely over the course of three rounds, as anything fielded from your armory won't come back if destroyed or lost.
No plan survives first contact. The plan is a start, but you're going to have to think on your feet and coordinate with your team when things go awry. Getting your teammate to open fire to cover your footsteps just might secure you the element of surprise.

Play as two distinct factions with radically different playstyles and capabilities. Asymmetric warfare at its finest.
A corporate military force contracted with enforcing indefinite martial law. Armed with the best tactical gear and weapons for a CQB environment. Speed, surprise, and violence of action are the essential elements of good execution. Once a plan is made, move forward with purpose, either by systematically eliminating the opposition room by room, or by striking swiftly at the heart of the defense.
A rag-tag band of outlaws who oppose the corporations by any means necessary. Their weapons and gear are relics and rudimentary, but are not to be underestimated. Cunning is their strength. Anticipate what the enemy is planning, then set up the kill zone. Lay traps, coordinate crossfire with your team, and exploit breaks in the attack to flank the enemy and bring a decisive end to the fight.
| Platforms | Windows |
|---|---|
| Age ratings |
|
| Players | 1–10 |
| Play modes |
|
| Other modes |
|
| Multiplayer | Due Process is a multiplayer tactical FPS focused on team-based online PvP. Official store data confirms Online PvP, and the descriptions repeatedly emphasize team coordination, voice chat, planning phases, and asymmetric attack/defend rounds. Reviews also indicate AI play exists, private matches are possible, and a separate 2v2 mode exists. |
| Multiplayer & mods | No mod support or multiplayer mod behavior is mentioned in the provided information. |
| Controller required | No |
| DLC / extras | 2 listed on Steam |
| DRM / EULA |
|
| Content notices |
|
| Website | Official website |