We Love It's Guide to…
Build a wilderness village by turning raw materials into goods, automating deliveries, and expanding through trade and research.
Released 17 Nov 2021
Supply Villages with Goods
Assign Workers to Deliveries
Build Layered Belt Routes
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Developed by Erik Asmussen · Published by Erik Asmussen









You build a village in the wilderness, making goods from raw materials to meet residents’ needs and supply nearby villages. Selling goods helps villages expand and grow happier, while earnings support research into new technology.
Gather resources, craft products, and connect production buildings to markets. Workers can carry goods, or you can route them through systems such as conveyor belts, chutes, pipes, wagons, and trains; gates, triggers, sorters, and filters let you control where items go.
Progress through eight campaign maps with different goals, or create a custom or random map and build in sandbox mode. Research unlocks new production options, including magical technologies, and terrain tools let you reshape the map for your supply network.
In the supplied reviews, recurring praise centers on the relaxed pace and the satisfaction of designing production and delivery networks. Players also appreciate the game’s growing complexity and its mix of workers and mechanical transport. Some enjoy learning through the campaigns, while others criticize having to rebuild between maps, unclear controls or tutorials, and a grindier late game.

| Platforms | Windows, macOS |
|---|---|
| Achievements | 32 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| Website | Official website |