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Next Fest
Explorer

Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1437 demos1093–1104 shown
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Quarterheart

Quarterheart

A cozy arcade roguelite. An old coin-op machine you find in the attic, and it still works. Aim true and time your hits in 2–4 minute runs. Every new monster you beat prints a sticker — where you stick it on the cabinet decides wh…

Followers5
LaunchUnknown
Has some form of AI usage

Generative AI was used during the development of this game. It does not generate any content with AI while you play.

Unspecified
Ashrose Manor - A Portrait of Forbidden Love

Ashrose Manor - A Portrait of Forbidden Love

Ashrose Manor – A Portrait of Forbidden Love is a first-person gothic mystery game about memory, loss, and a love the Ashrose family tried to erase. Explore a forgotten manor, uncover hidden clues, restore a damaged portrait, and…

Followers5
LaunchUnknown
Has some form of AI usage

Generative AI was used to assist in the creation of selected 2D images, sprite assets, and marketing artwork, including some Steam capsule and store assets. It was also used for proofreading and editing written text. All AI-assisted content was reviewed, selected, and refined by the developer before being included in the game or official marketing materials.

2D Images, Writing
Haunted Echoes

Haunted Echoes

Haunted Echoes is a raw psychological horror game experienced through a bodycam perspective. Explore abandoned, eerie locations, manage your limited flashlight, face terrifying anomalies hidden in the dark, and try to survive a n…

Followers5
LaunchNov 11, 2026
Has some form of AI usage

Generative AI tools were used during development to create pre-generated voice lines/audio effects and a few 3D environment models/textures. All AI-generated assets have been reviewed, integrated statically into the game files, and do not contain any illegal or copyright-infringing material. The game does not generate any content in real-time using AI during live gameplay.

3D Models, Sound Effects, Voiceover
Idle Agency

Idle Agency

Run a struggling frontier agency in this single-player idle RPG. Recruit distinct heroes and build 4x4 formations. Automate commissions and forge gear as you push through an endless campaign where positioning morale and synergy d…

Followers5
LaunchJan 1, 2027
Has some form of AI usage

This game does not use generative AI at runtime and does not generate content based on player input. Generative AI was used during development to assist with some static artwork, icons, promotional images, and draft text. All such content was reviewed, edited, integrated, and approved by the developer.

2D Images, UI Elements, Marketing Assets, Writing
PlankTap

PlankTap

There's a cartoon jellyfish living on your desktop. It floats above your windows, makes coins while you type, then trades underwater stocks and unlocks more skins. It won't interrupt your work. It's just there to be cute. That's …

Followers5
LaunchUnknown
Has some form of AI usage

Generative AI was utilized to aid in the implementation of programming code, the production of visual assets, and translation tasks.

Code, 2D Images, Localization
Mythia Wild Bonds

Mythia Wild Bonds

A monster-collector roguelite. Pick a Mythia. Fight the horde. When creatures fall, escort their Exposed Souls to forge permanent Bonds in your Grimoire. Bond the same creature enough times and it reaches its Ascended Form.

Followers5
LaunchUnknown
Has some form of AI usage

Mythia Wild Bonds was designed and built by a solo developer, game design, art direction, sound direction, and architecture are all the developer's own. AI generation tools were used to accelerate production of pixel art, sound effects, and music, each piece selected, reworked, and approved within the game's art bible and audio direction; code was also developed with AI pair-programming assistance, with all game systems designed by the developer. No content is AI-generated at runtime.

2D Images, Code, Music, Sound Effects
Protocell

Protocell

Mutation is evolution. A lab cell broke containment — pilot it through swarming arenas where every upgrade you take drags you closer to meltdown. Grow billions of one-of-a-kind protocells, hand any of them to a friend with a 16-c…

Followers5
LaunchNov 10, 2026
Has some form of AI usage

Protocell's soundtrack was generated with an AI music tool, and a few interface layouts were explored with the help of AI image tool. Everything else — the code, the design, the pixel art and the procedurally generated creatures — is hand-crafted or produced by the game's own engine. No generative AI runs in real time while you play.

Music, UI Elements
Yathsel

Yathsel

Yathsel is a Wild West dice roguelite: play crooked Yahtzee-style hands, sneak loaded artifact dice from the smuggler under the table, and cheat your way past gunslinging rivals in a solo campaign, quick duels, and online saloons…

Followers5
LaunchUnknown
Has some form of AI usage

Some of this game's artwork (including store capsules and background art) was created with the help of generative AI image tools. All AI-assisted content was reviewed, edited, and curated by the developer. The game generates no AI content at runtime; opponent behavior uses traditional, hand-authored game logic

2D Images, Marketing Assets
Nutshot Simulator

Nutshot Simulator

A comedy physics shooting gallery: throw stuff, nail zany characters, and watch them ragdoll across mundane-yet-absurd locations. Unlock new areas by clearing targets off your list. Just you, a sackful of projectiles, and a deepl…

Followers5
LaunchNov 6, 2026
Has some form of AI usage

The game includes one AI-generated audio asset: a "BBL Drizzy" beat sampled from Metro Boomin instrumental.

2D Images, UI Elements
Wild Crazy 8s

Wild Crazy 8s

The Crazy Eights roguelike. Every 8 is wild: call the suit, keep the chain alive, and cash out monster combos. Build decks that bend the rules, stack House Rules that multiply each other, and break the casino one floor at a time.

Followers5
LaunchNov 11, 2026
Has some form of AI usage

Card face art, in-game icons, and some store artwork were created with AI assistance.

2D Images, UI Elements, Marketing Assets
Chest Looter: Monster Card Collection

Chest Looter: Monster Card Collection

A chest-looting incremental game. Loot chests, collect unique cards, and gain endless upgrades. Unlock stronger packs, discover more powerful cards, and keep expanding your collection without end.

Followers5
LaunchUnknown
Has some form of AI usage

Most of the code and game assets are AI-generated.

2D Images, 3D Models, Code
Type the World

Type the World

Learn to type on a keyboard with all ten fingers by typing the world map. Learn geography. That’s it, that’s the game. For kids and grownups.

Followers5
LaunchOct 28, 2026
Has some form of AI usage

AI tools have been used in game programming and localization. All audiovisual assets by human artists.

Code, Localization