Power Search

Explore We Love It

We Love It’s guide to…

Next Fest
Explorer

Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

EXPLORE THE DEMOS ↓

Build your demo list…

VIEW TAGS ▾

Click to cycle between include/exclude/clear.

AI disclosures
Configure disclosures ▾
Discovery tier
Active

Your list

1439 demos1297–1308 shown
Sort
Dodgeball Bash

Dodgeball Bash

Dodgeball Bash is a competitive dodgeball game built around timing, movement, and mind games. Throw, dodge, block, and catch your way through solo challenges and online matches, complete missions, train your skills, and customize…

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to assist with programming, debugging, and selected visual and marketing assets. All AI-assisted code and content were reviewed, tested, and edited by the developer. No content is generated during gameplay.

Code, 2D Images, Marketing Assets
Wildmark

Wildmark

A cozy idle RPG in an illustrated woodland. Chop, forage, fish, mine, craft and cook through ten gentle skills as the seasons turn, raise a homestead building by building, and defend the wilds, even while you're away.

Followers3
LaunchUnknown
Has some form of AI usage

Made by one person. Written, directed and built by me, with generative AI used as a supplementary tool for some of the game's assets, all of it reviewed and refined by hand.

2D Images
Man vs. Gary

Man vs. Gary

Row out. Shoot the enormous sea monster. Drown. File the incident report. Do it again, a little angrier each time. A hand-illustrated idle comedy about losing to Gary, a kraken with opinions and a HR complaint, until one day you …

Followers3
LaunchUnknown
Has some form of AI usage

Made by one person. Written, directed and built by me, with generative AI used as a supplementary tool for some of the game's assets, all of it reviewed and refined by hand.

2D Images
Duo Control

Duo Control

Two players, one character. One of you moves (Keyboard), the other aims and shoots (Mouse). Let's see if you and your friend are really as good a team as you think you are. ⭐

Followers3
LaunchOct 28, 2026
Has some form of AI usage

Some visual assets and promotional artwork used in DuoControl were created or assisted using generative AI and were further refined by our development team. No generative AI is used during gameplay, and players cannot generate AI content within the game.

2D Images, Marketing Assets
LEG DAY: Four Steps Through Hell

LEG DAY: Four Steps Through Hell

Control a single leg in a brutal physics-based precision platformer. Balance, jump and master momentum through four increasingly absurd stages. One bad move can send you falling.

Followers3
LaunchUnknown
Has some form of AI usage

Generative tools were used during development to assist in creating selected pre-generated visual assets.All AI-assisted content was reviewed, edited, and integrated by the developer.

2D Images
TOWERMOUTH

TOWERMOUTH

Two players, one couch, one tower that talks back. Climb a roguelite tower in split-screen co-op or solo - your weapons fire themselves, so you fight with positioning. Evolve 23 weapons, stack dozens of items, and face a Warden e…

Followers3
LaunchDec 3, 2026
Has some form of AI usage

Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powered tools.

2D Images, Marketing Assets
Wardspire

Wardspire

Arrows won't stop a draugr. Fire won't stop a giant. Every wave in Wardspire demands a different answer - and the tower you love most is the one that gets you killed. Norse tower defense with hard counters, permanent progression …

Followers3
LaunchUnknown
Has some form of AI usage

Pre-rendered content: 2D artwork (character sprites, backgrounds, marketing art) and music were created with the assistance of generative AI tools, then manually curated, edited and composited by the developer. The game does not generate any content at runtime (no live AI).

2D Images, Marketing Assets, Music
Packfall Chain Arena

Packfall Chain Arena

Connect four orbs of the same color to clear them, and your gear of that color fights in sync — a single-player auto battler where falling-block puzzle meets backpack building. Buy gear in the shop, arrange your backpack so the e…

Followers3
LaunchUnknown
Has some form of AI usage

Portions of this game's 2D artwork — character and enemy sprites, item and orb illustrations, backgrounds, UI decoration, and HUD icons — were created with the assistance of image-generation AI (GPT-image-2), working from the developer's own compositions, reference art, and prompts. Every AI-assisted image was individually selected, post-processed, and reviewed by the developer, and is tracked in an internal asset ledger. Store capsule artwork was produced the same way. Store screenshots are unedited captures of actual gameplay. Visual effects are generated procedurally by the developer's own code without AI. The game contains no AI-generated audio or music. Some in-game text was drafted with AI assistance and edited by the developer.

2D Images, UI Elements, Marketing Assets, Writing
Seal & Sentence

Seal & Sentence

Serve as a border officer in a medieval kingdom on the brink of war. Inspect documents, interrogate suspicious travelers, and decide who may enter. Will you obey the Crown or follow your conscience?

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI tools were used to assist in creating and refining pre-generated 2D visual assets, promotional/store graphics, and some text and localization content. All outputs were reviewed and curated by the developer. The game does not generate AI content at runtime and does not send player input to an AI service.

2D Images, Marketing Assets, Writing, Localization
Stranding Echoes

Stranding Echoes

STRANDING ECHOES is a minimalist colony sim. Manage the non-corporeal creatures called echo to build your base and survive the heat.

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI was used strictly for debugging and optimization. No AI was used to generate art, music, etc.

Code
Egg Rush

Egg Rush

Egg Rush is a 3D cartoon side-scrolling roguelite game. Collect a wealth of treasures and items to power yourself up, encounter all kinds of special events, and use their abilities wisely to overcome every challenge!

Followers3
LaunchUnknown
Has some form of AI usage

some of the models use AI

3D Models
Bonehaven

Bonehaven

You only have one life. Don't die! Build your own strategy against incoming enemy groups, upgrade your stats between waves, and craft unstoppable builds with cards. As each wave gets tougher, how long can you survive the chaos?

Followers3
LaunchUnknown
Has some form of AI usage

Bonehaven is developed by a solo creator. To bring the game world to life, generative AI tools (such as MeshyAI and AI sound generators) were used to assist in creating select 3D assets and sound effects, alongside royalty-free commercial audio and Unity Asset Store resources. All core gameplay, code, and systems were created directly by the developer.

3D Models, Sound Effects